Hi I’m a Game Design student. As part of my research, would you please answer a few questions? It will only take 1-2minutes. Thank you.
What sets wildlands apart from similar games?
Do you think Wildlands is successful? Why or why not?
What makes the game successful or not successful?
How do you think it can be improved?
What were the challenges encountered during the development and currently?
What does it take to become successful in developing a story idea for a game?
I think you would get more feedback If you made this anonymous. No intelligent employee would badmouth the company that pays their bills, on their forum, on an official ubiquitous account. I would recommend survey monkey or something of similar sorts. I would send the link directly to the mods/developers you want to talk to, as most UBI members on here are community managers and not developers. Thus their role is less to provide meaningful and honest responses and more to be a PR role of sorts.
Rekt. XDOriginally Posted by crowlecj Go to original post
It's not really the CMs' faults of course. It's Ubi's fault for not finding candidates with creative/technical expertise and a customer service skillset for these roles.
Of course the "talent" don't usually want to talk to customers. No chef wants to wait tables.
No but you have prepared people to do that as well... call them Chef Students or interns
I really don't envy the CMs jobs because I personally know where they are and the space between the rock and the hard place is thin, difference is in the way you will tell your bosses that you will not lie to the customers even if they hint that you need to learn in order to bring more business.
Unfortunately my answers to these would not be very interesting. A lot of these questions are things we sort of have to let the community decide and tell us.
In trying to find something about Wildlands that you could cite in a paper, I did find this GDC talk on our terrain tools that's available for free: https://www.gdcvault.com/play/102402...dlands-Terrain . It's on the technical side, but it might apply to several of your questions, and it at least looks impressive as a citation.![]()