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  1. #1

    Survey for Players- Please Answer

    Hi I’m a Game Design student. As part of my research, would you please answer a few questions? It will only take 1-2minutes. Thank you.

    Q1. Is this your favourite tactical-shooter open world game? If not, what is your favourite and why?

    Q2. Do you think you are still going to continue playing Wildlands after a year?

    Q3. What do you like about Wildlands?

    Q4. What do you dislike about it?

    Q5. What is the average number of hours do you play weekly? Or did play weekly?

    Q6. How would you rate the game out of 1-5 stars?
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  2. #2
    Q1. Is this your favourite tactical-shooter open world game? If not, what is your favourite and why?
    My favourite is Division. I just like the RPG aspect of it and the way they designed it.

    Q2. Do you think you are still going to continue playing Wildlands after a year?
    No

    Q3. What do you like about Wildlands?
    Messing around

    Q4. What do you dislike about it?
    Missions are way too repetitive and boring. The prestige aspect is also something not creative. Same with Ghost Mode though the Ghost War do bring something else to the table. But what I dislike the most is that wildlands is way too graphics heavy. Computers like mine can't handle it.

    Q5. What is the average number of hours do you play weekly? Or did play weekly?
    :thinking:

    Q6. How would you rate the game out of 1-5 stars?
    4 for the enjoyment. 2 for the creativity. (4+2)/2=3
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  3. #3
    Ryo_Hazaki's Avatar Senior Member
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    Hi, I’m a Game Design student. As part of my research, would you please answer a few questions? It will only take 1-2minutes. Thank you.

    Q1. Is this your favorite tactical-shooter open world game? If not, what is your favorite and why?
    - Yes, it is. The openness is its greatest strength. The banter between the team adds a personal touch. For example, when the team talks about divorce, cleanliness and the cycle of drug lords - it gives great insight on the cost of being in such a profession.

    Q2. Do you think you are still going to continue playing Wildlands after a year?
    - It only depends if the great suggestions of forum members are included. It will give the game more "personality," as the little things make a big impact on replayability.

    Q3. What do you like about Wildlands?
    - Please refer to answer 1.

    Q4. What do you dislike about it?
    - For brevity, I will only include three dislikes. 1. The animations and collisions should be heavier. 2.The inability to mod the game. 3.The paywall for items/additions that should be in the game already.

    Q5. What is the average number of hours do you play weekly? Or did play weekly?
    - 15

    Q6. How would you rate the game out of 1-5 stars?
    - 4
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  4. #4
    RedCeII's Avatar Senior Member
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    A1. Operation Flashpoint: Dragon Rising. It’s far more realistic and authentic. If that doesn’t count, though, then yeah, I guess Wildlands is my fave open-world tactical shooter.

    A2. Yes.

    A3. The vastness, the ability to do things in virtually any way you want. The PvP is also the best of its kind since SOCOM on the PS2.

    A4. All of the modern gaming trends that are only there for the mass-market appeal. Crummy Over-The-Shoulder camera, health regen, arcade-style skirmishes, etc. If this was more realistic & authentic, I’d enjoy it more, but I do still love it for what it is.

    A5. I’d normally play for a few hours each night, but I’ve currently gotten back into Rainbow Six Siege for the timw being. Once the next update comes out, I’ll be back to Wildlands though.

    A6. 4 stars, but not a high 4. Maybe 3.5 actually. Good game, better than many, but too many minor issues hold it back. Could easily be a 5/5 if they’d stayed truer to the Ghost Recon brand and focused more on the realism and less on the arcady stuff.
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  5. #5
    Hugo-FOU's Avatar Senior Member
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    1, Yes by far. Favourite game of any genre.

    2, Yes. It is inevitable that at some point I’ll start to get bored, but hopefully the next update will be out by then. If some of the great suggestions from this forum are implemented I’ll be playing for a long time to come.

    3, The massive, diverse, open world. The choice of approaches to missions. The character customisation. The choice and customisation of difficulty setting. (As in Arcade to Extreme. HUD no HUD. Team, no Team). The coop.

    4, No cross hair with classic helicopter control and no way to ‘strafe’. Detest the New helicopter control system. (Rockets becoming guided missiles, firing at 45 degree up or down angle from fixed weapon mount. Terrible). Weekly challenges being locked behind a particular difficulty. No daily challenges. Inability to choose team loadouts. (Sounds like a lot, but they’re not deal breakers).

    5, At present I have an injury so I’m off work so a few hours a day. Normally a few hours a week.

    6, 4.5 stars. Compared to other games it’s 5 stars. Compared to how it could be, 4 stars, so 4.5.
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  6. #6
    Ghost-Ami's Avatar Senior Member
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    Originally Posted by NEEToku Go to original post
    Hi I’m a Game Design student. As part of my research, would you please answer a few questions? It will only take 1-2minutes. Thank you.

    Q1. Is this your favourite tactical-shooter open world game? If not, what is your favourite and why?
    I'd have to say Fallout 4 using, among other things, the "Fallout Commander" mod by MadGodSheogorath to turn that game into a tactical shooter with commandable squads of AI soldiers inches ahead of Wildlands for a number of reasons, principally (a) greater ability to reshape the game world and enjoy or create more diverse stories via the multipath main questline and settlement building, (b) the ability to better roleplay and articulate your own character's personality via a dialogue tree system, and (c) the ability to easily, with very little knowledge, and for free mod the game and personalise it to your liking with your own creations or those of bajillions of talented mod authors out there.

    If Wildlands had included such features it would easily win in my mind because it's a far more impressive and elegant technical achievement than Fallout 4, but Ubisoft don't seem especially interested in roleplay in any of their IPs and are far too capitalistic in their corporate culture to ever facilitate modding the way Bethesda have long done.

    Q2. Do you think you are still going to continue playing Wildlands after a year?
    As in a year from this moment? Extremely unlikely. If Ubisoft decide to release a third year of content I may visit every few months to play new missions. But after less than a year of pretty intense play my interest is waning. Because of the lack of features I listed in the answer to the previous question Wildlands has limited replayability from the perspective of someone like myself who is more often to be found playing Bethesda and Bioware action RPG shooters like Fallout and Mass Effect where there are virtually endless iterations in plot and character relationships you need many, many, many playthroughs to fully experience.

    Q3. What do you like about Wildlands?
    As I touched on in my answer to the first question it's a glorious technical achievement. Its Bolivia is massive and breathtaking. The weapon and apparel systems, while frequently bugged, are overall quite elegant. Most mesh and texture work, aside from mistakes that make it through slipshod QA, is beautiful. Character movement and combat animations are fluid and natural. Faces are not quite photorealistic but well beyond the uncanny valley. The sound design, though sometimes unrealistic, is massive and satisfying.

    Q4. What do you dislike about it?
    That big beautiful open world does not change at all as you progress through the story, and the story and all characters may follow only a single path. The player is given operational agency but no narrative agency, and this is disappointing to someone like myself from a background of more roleplay focussed games. The inability to mod the game is also disappointing because it forces us to rely on Ubi alone for technical fixes---many of which take ages or never happen---and additional content---much of which requires microtransactions.

    Q5. What is the average number of hours do you play weekly? Or did play weekly?
    These days? Hard to say, I'm only inconsistently inspired to play lately. Gun to my head and Nomad's arm around my throat maybe 10-15, and at this point most of that is Ghost War PvP.

    At the height of my interest in the game I was easily putting in 50 hours a week, probably more.

    Q6. How would you rate the game out of 1-5 stars?
    Taking everything into account, good and bad, a solid 4.5 out of 5. This game is not everything it could have been, but for what it is given Ubisoft's limitations as a developer it's fabulous.
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  7. #7
    Originally Posted by NEEToku Go to original post
    Hi I’m a Game Design student. As part of my research, would you please answer a few questions? It will only take 1-2minutes. Thank you.

    Q1. Is this your favourite tactical-shooter open world game? If not, what is your favourite and why?

    Q2. Do you think you are still going to continue playing Wildlands after a year?

    Q3. What do you like about Wildlands?

    Q4. What do you dislike about it?

    Q5. What is the average number of hours do you play weekly? Or did play weekly?

    Q6. How would you rate the game out of 1-5 stars?
    Q1
    My favourite open world tactical shooter is mgs 5 the phantom pain. Because it allows the player to approach the mission in many different ways. I also like the realism of the mechanics: bullet travel, bullet drop and stealth. The other systems in the game especially r&d and base management are very interesting and add a lot to the depth of the experience.

    Q2
    I don’t think I will play wildlands after a year due to new games that I am likely to prefer however wildlands provides a strong multiplayer experience that is best experienced with friends. So where ever I play wildlands in a year depends on how active my friends are in the game

    Q3
    I like the realistic gun mechanics and the multiplayer experience the gun and character customization is also a strong feature which is fun to mess with

    Q4
    I dislike the main missions which seem too repetitive and sometimes the stealth system feels unfair sometimes

    Q5
    It used to be a minimum of 10 hours a week and now a lot less

    Q6
    3
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  8. #8
    Q1. Is this your favourite tactical-shooter open world game? If not, what is your favourite and why?
    Yes
    Q2. Do you think you are still going to continue playing Wildlands after a year?
    Yes
    Q3. What do you like about Wildlands?
    Open world shooter with customization and well-implemented cooperative mode.
    Q4. What do you dislike about it?
    Major lack of quality control, cheap methods of ramping difficulty, AI has different rules like unlimited ammo, spawning, forced stealth missions, forced failed mission restarts.
    Q5. What is the average number of hours do you play weekly? Or did play weekly?
    These days around 2 hours per week for the challenges, but I have around 900 hours total since launch.
    Q6. How would you rate the game out of 1-5 stars?
    4 stars
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  9. #9
    Thank you everyone for replying to my questionnaire. It is very much appreciated!
     1 people found this helpful
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  10. #10
    Ubi-Lucipus's Avatar Community Manager
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    I'm glad you got what you needed, good luck with the research

    Originally Posted by NEEToku Go to original post
    Thank you everyone for replying to my questionnaire. It is very much appreciated!
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