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  1. #1

    What is going on with the guard?

    Since Marching fire it feels like the guard its just cosmetic, I'm getting hit by attacks that should and are obviously blocked (i"m not even trying to parry, literally just blocking) same with dodges and parries, i got damaged after i saw my parry animation once and its getting infuriating.
    And no, my internet or lag on my part its not a problem i checked that already.
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  2. #2
    Vordred's Avatar Senior Member
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    Feb 2007
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    i've noticed really wonky stuff since marching fire. seems most around the wu lin, i have also had the thing where i see the parry animation but get hit. also had it where the animation of when i should get hit does not match when i actually get hit.

    even had a JJ somehow kill he with a top heavy, despite the fact he was targeting someone else and i was standing behind him.
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  3. #3
    I've noticed this to and already commented about it. Something is definitely wrong. It's happened with the older factions as well. It happened to me in the healing zone multiple times so I know for a fact it's not minions.
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  4. #4
    Yep, the constant hits through blocks have been occurring more and more ever since Season 8 started. It's really like blocking doesn't matter anymore, since it's become a game of light spamming deaths by a thousand light attack cuts! It's pretty much who ever can get off their chain combo first and also spam unblockables. It seems like there is more input delay and this is very apparent when activating bridge / gate levers. In some instances it feels like over a half second before they activate.

    Funniest thing happened yesterday when I guard broke a jianjun who was lagging all day with a 90 ms ping and threw him off a ledge only to find him a second later as he popped his revenge while he was falling and magically appeared on the edge of the ledge killing myself and teammate with an unblockable zone attack!
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  5. #5

    Broken blocking and broken light spams.

    This game has just become a non stop light attack gank fest. No skill required any longer. Blocking is completly broken. The parrys dont register even if timed perfectly. The valk orochi light spamming is so obnoxiously broken. Evwn more so now that blocking is horrible. And ubisoft probably will not fix it. And most likely just make another character broken af. Game was atleast funcional up until marching fire. Fix ur game or your probably going to lose a lot of players. Atleast on console.
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  6. #6
    Originally Posted by DARTHWANGER Go to original post

    Funniest thing happened yesterday when I guard broke a jianjun who was lagging all day with a 90 ms ping and threw him off a ledge only to find him a second later as he popped his revenge while he was falling and magically appeared on the edge of the ledge killing myself and teammate with an unblockable zone attack!
    I think that falls under ubi's get gud campain. Lol.
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  7. #7
    YES! I agree too! whats up with this? ill block and its just not working..as if its not moving fast enough where before it was always easy. did they change something with the guard switching or something? I even had a few people rage quit on me because they said my attacks were going through their block.. whats up with this? isn't this stuff supposed to be getting better not worse? i feel like the best time was right after the dedicated servers came out, then slowly been going downhill from their. please fix this or go back to how it was back then.
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  8. #8
    It does seem a little off. Is it a result of the guard switch delay bug being fixed? Or is it just messed up? I do feel everything is a little more sluggish and inconsistent.
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  9. #9
    Yes guard seems very unreliable. But it has been like that during betas and launch, so if it has been better in-between launch and MF, consider yourselves lucky. I have not been with the game during that time, I don't know what a properly working guard feels like.
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  10. #10
    Why guard when you can light spam?

    All kidding aside, Along with the guard issue I've noticed the parry timing windows are off as well. I thought it was all because of lag and the fact that i suck but it does seem like guard is an rng mechanic now
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