1. #11
    Armageddon08's Avatar Banned
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    You aren't following. I am not saying with event vs without, period. I am talking about what happens after the packs are done. You've stopped earning anything from the event itself at that point. The packs are opened, value done. That would be the case before and after the leaderboard is introduced.

    Old system, you would continue earning locker payouts.

    New system, with leaderboard, you do not earn said payouts. They are replaced with tokens.

    So the tradeoff is what you would have been earning without the leaderboard vs what you earn with (~70 tickets).


    Maybe a real world illustration will help.

    If you make 10 bucks an hour and work for 8 hours, that's 80 bucks. Say your boss is cool and buys you lunch every day for 10 bucks. That's a value of 90 bucks a day.

    Say your boss comes along and cuts your earnings to 9 bucks an hour but still buys you lunch for 10. That's a value of 82 bucks a day.
    You are still getting the perk of a paid lunch but your base income is cut, so the total value goes down.
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  2. #12
    Originally Posted by FoggyPaws Go to original post
    The event packs DO have bearing on post team finish, because if the event hadn't happened, you'd not have gained all of those extra PvP tickets, Cash, Materials, and Cards, absolutely free of charge. Disregarding the PvP tickets from even the lowest tier on the leaderboard, you're still receiving an assload of the aforementioned rewards from those event packs, and they more than make up for the small ticket rewards being replaced with event tokens. All of the packs together add up to hundreds of PvP tickets, AMONGST OTHER REWARDS, which is great, unless you're one of a minority of players who play the game excessively, in which case you're only slowed down in the long run by a small amount. Next event I'm going to gather the data and find out just how much is gained from the token collecting events and post my findings, but I can just about guarantee that you're coming out ahead because of the event.
    (Unless you're a madman and just play SPPD all day every day, as I said.)
    Yeah, I don't think you're following what the OP is trying to get at. Nobody's complaining about the rewards in the event packs, they're great. Nothing's really changed while you're busy completing the event, the only thing that's changed is you continue getting tokens from lockers after you finish the event, whereas before the lockers went back to normal right after you finished. To put things in perspective, I opened around 3-4 PVP packs and maxed out my 30 daily lockers on all three days of the event. It still wasn't enough to crack the top 1000, so I ended up with a measly 70 PVP tickets as my reward. I finished the event on day 2, so on day 3 all the tokens I picked up from the 30 lockers were in lieu of other more valuable resources I could have been getting instead.
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  3. #13
    Originally Posted by Armageddon08 Go to original post
    You aren't following. I am not saying with event vs without, period. I am talking about what happens after the packs are done. You've stopped earning anything from the event itself at that point. The packs are opened, value done. That would be the case before and after the leaderboard is introduced.

    Old system, you would continue earning locker payouts.

    New system, with leaderboard, you do not earn said payouts. They are replaced with tokens.

    So the tradeoff is what you would have been earning without the leaderboard vs what you earn with (~70 tickets).


    Maybe a real world illustration will help.

    If you make 10 bucks an hour and work for 8 hours, that's 80 bucks. Say your boss is cool and buys you lunch every day for 10 bucks. That's a value of 90 bucks a day.

    Say your boss comes along and cuts your earnings to 9 bucks an hour but still buys you lunch for 10. That's a value of 82 bucks a day.
    You are still getting the perk of a paid lunch but your base income is cut, so the total value goes down.
    That's not a very accurate comparison though, because the rewards you're earning from the packs more than make up for lost PvP tickets in the long run, it is a vast net gain, not a net loss.

    Maybe a real world illustration will help.

    Say your boss is cool and approves some overtime and the more you and your crew gets done, the bigger and better the bonus added to your paycheck. You could get all the work done in a day and take your reward, or take your time and still get the same bonus on that paycheck, but to compensate for all of this extra work your boss cuts your hours for a day or 2 by a little bit so you don't overwork yourself. In the long run the payout was equal to or greater to that which you'd have earned in the first place, wether you took your time or got it done right away.

    The only people that this would effect are those who wanted to work those cut hours for more pay, but honestly don't need to and ought to be really happy that they were given such a nice bonus that greatly overrides the losses incurred by losing a few hours for 1-3 days.

    I don't think you're grasping just how many bonus goodies you really earn from the packs, that MORE than make up for 1-3 days worth of the MINISCULE PvP ticket rewards. The trade off is well in the players favor here. You're asking for more, when they're already giving us more than you realize.

    You're only seeing what they've taken away, but fail to see what they've given us in return.
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  4. #14
    Armageddon08's Avatar Banned
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    They gave 70 pvp tickets in return for what they took. The packs have always been there.

    I'm going to assume you are trolling for trolling's sake and ignore whatever else you say here. The implications of the alternative, that you don't get the simple concept of value gained/lost, is much more depressing that that.
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  5. #15
    Originally Posted by Armageddon08 Go to original post
    They gave 70 pvp tickets in return for what they took. The packs have always been there.

    I'm going to assume you are trolling for trolling's sake and ignore whatever else you say here. The implications of the alternative, that you don't get the simple concept of value gained/lost, is much more depressing that that.
    No, I'm saying that the EVENT packs give a ton more PvP tickets than the small PvP ticket rewards from lockers would give, as well as giving cash, materials, and cards.

    You're losing your chance at 50ish PvP tickets at best, in exchange for free materials, free cash, free cards, and more PvP tickets than those lockers would likley add up to, unless you play non-stop and burn through your locker limits daily.
    I'm not trolling, you're not understanding why it's not a big deal and we as players should be happy that we're being given so much for just playing the game.

    Unless you were to get lucky and get that missing 50 PvP ticket locker, every winned game, you won't even lose out on 1000 tickets for the duration of the event, you're not missing much, and you're gaining so much in return.
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