And that wraps up yet another warrior's den where they blissfully ignored every complaint from the playerbase on perks. Acted like the feedback doesn't exist.
This is the way they treat their players now, it seems. They got some cash. They literally don't care what you think, so never buy that lie from them again.
If you're smart, you'll not spend a single real cent on the game again. Enjoy it until you get bored, but don't give them any of your money. They don't deserve it any longer.
I'm done with this trash too unless I hear something in the next 6 days.
I have never done this much of a 180 from being one of the biggest fans of the game to absolutely hating what has happened with passion due to just having my gear stolen.
Was gonna buy Ghost Recon and The Division 2 with my mates. That's a few hundred dollars Ubisoft is not getting + possibly hundreds or thousands more we'd spend on microtransactions and whatnot in The Division 2. This much loss (which doesn't include their future products I obviously also won't be buying) just for the chance of me buying a ******* Steel pack in For Honor which is now gonna die very soon. Pathetic and completely asinine.
I'm so sorry to seem pessimistic, but I can bet my copy of For Honor (along with my soul) that it's gonna be about hyping content again. I think the fact that so many people dislike perks is a bit of a sore wound for them, so they'd rather not talk about it. And I understand, but I've seen Xaviant pull this exact move before and it killed their game. They had a comparable size in player base too.Originally Posted by mann61299 Go to original post
I my self was disappointed for WD not to address this in some way.it feels like thay were told not to say any think about perks and it will blow away and players will forget next week and the game now feels like its running on an older buld than what we had for the last two seasons.if For Honour had perks in from lunch i wouldn't have played for as long as i have but now ubi took away my 15 bulds for 5 of my heros and give me this number juggling perk system witch to me makes no sense from a tactic point of view.The whole game now feels to me like one big arcade mode,, a pick up and go feel to it.
I think that feel is what they were going for, but For Honor wasn't built like that. It wasn't built like Overwatch, Soulcalibur or Tekken. This game was meant to have you build and progress your character along with your own skill.Originally Posted by alfey707 Go to original post
Lmfao being agitated that I lost 800 hours isn't spoiled.Originally Posted by Saratoya29 Go to original post