Yes
No
I can't tell which one you all want to see in the game more. Claws or Brawlers? I do have questions for those asking for brawlers though:
1. How do you think a brawler type would fit into the overall game itself?
2. What faction would a brawler be apart of and why? How would it match up against other worriers in terms of light/heavy attacks and defense? Should the brawler have an increased dodge speed?
3. What would be the brawler's backstory/history (just curious)?
Chuck NorrisOriginally Posted by Ubiflowessence Go to original post
1. Chuck Norris doesn't fit into the game. The game is over when he is selected.
2. Chuck Norris is his own faction. He has only one move: A roundhouse kick that causes all opponent on the other team to surrender.
3. Backstory: ask Chuck Norris his story and he'll break your back.
History: Chuck Norris tells history what is in the past.
1) Considering we have a shaolin monk and two heros who frequently use punches/kicks i'd say it wouldn't be a stretch to fit one in.Originally Posted by Ubiflowessence Go to original post
2) Wu-lin is the easiest choice since the shaolin have more than one fighting style weapon. The most iconic being the staff. But they do have quite the martial art. I can't really see samurai having a fist/brawler guy. Unless they wanted to go double redundant and have yet another ninja. I could see vikings getting some kind of brute force style character. And knights could probably get away with their version of warrior monks.
2a) Lights/heavies would vary drastically depending on the fighting style. only concern really is how they will block/parry and be blocked/parried. IMO how ever a brawler is done I think follow up attacks/grapples need to be littered through out the move list. Like multi hit attacks or a blocked attack opens the person to be thrown or getting hit with a follow up guaranteed hit. in my mind lots of hits/low damage per hit/constant flow of moves that seem endless.
3) if it's wu-lin shaolin fist fight style you could pull a similar thing with how shinobi were brought in. aka they were a secret/forgotten order. So some kind of story to explain how this kind of monk differed from the standard monks. Not sure about any other faction though.
I dont like the idea of a brawler but would have to be a wulin could be a varient of a simple villiager/martial airtist if its another shoalin they could use use Arhats 18 hands (luohan quan version) it's probably the oldest style and one of the most known or for villager wing chun(ip mans varient)Originally Posted by CRIMS0NM0NKEY Go to original post
I don't like the idea either as we have enough spam to satisfy a doomsday prepper for ten years but...Originally Posted by Devils-_-legacy Go to original post
Wing Chung would be cool you could have most of his attacks be counter attack. Meaning he would have a reflex guard that when he blocks it does an automatic counter attack. Give him shinobis reflex guard so he isn't op. His counter attacks would drain massive stamina and do damage.
Since people want him to have the claw weapon he could switch to that like Highlander does which would be 🐯 style kung-fu. He would get a full guard when he flips to tiger. His movements would be slowed but he'd do massive damage.
He could have claws, katar or a cent like gauntlet. He should be Muay Thai style animations and a southeast Asian aesthetic and goes with the wulin.
But no doubt with this dev team they'll go gung fu bruce lee style and make all his hits drain extra stam. Such a shame they can't go with more unique heroes
That might be very controversial putting a thai fighter in the wulin faction.Originally Posted by bannex19 Go to original post