🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Bulletproof Collision Insulation: What is this stuff?

    Dear Ubisoft,

    I just noticed this recently:



    Is this new? I never noticed it before. Is it actually bulletproof, lol?

    --
    Thank you,
    MountainRiderAK
     1 people found this helpful
    Share this post

  2. #2
    RedCeII's Avatar Senior Member
    Join Date
    May 2018
    Posts
    645
    All the foliage in Bolivia is actually a new type of astro-turf. It’s made of bulletproof collision insulation, which is why you can’t shoot through leaves.

    ;D
     1 people found this helpful
    Share this post

  3. #3
    V4MPiR1's Avatar Senior Member
    Join Date
    Jan 2017
    Posts
    1,685
    Bulletproof Collision Insulation is indeed bulletproof. I always grab a bag and put it on like this:




    The one thing I find, though, is that it isn't llamaproof. It becomes particularly disconcerting when the llamas begin nibbling close to the user's genitalia.
     1 people found this helpful
    Share this post

  4. #4
    Hugo-FOU's Avatar Senior Member
    Join Date
    Mar 2016
    Posts
    4,661
    Best thread ever!
    Share this post

  5. #5
    KingSpawn1979's Avatar Senior Member
    Join Date
    Mar 2017
    Location
    Germany
    Posts
    2,532
    Originally Posted by V4MPiR1 Go to original post
    Bulletproof Collision Insulation is indeed bulletproof. I always grab a bag and put it on like this:




    The one thing I find, though, is that it isn't llamaproof. It becomes particularly disconcerting when the llamas begin nibbling close to the user's genitalia.
    You made my Day, Sir!
    Share this post

  6. #6
    GiveMeTactical's Avatar Banned
    Join Date
    Sep 2013
    Posts
    4,501
    Now I understand why the SB thugs and Unidad take so many bullet hits before going down...
    Share this post

  7. #7
    UbiInsulin's Avatar Community Manager
    Join Date
    Nov 2015
    Posts
    6,492
    Originally Posted by RedCeII Go to original post
    All the foliage in Bolivia is actually a new type of astro-turf. It’s made of bulletproof collision insulation, which is why you can’t shoot through leaves.

    ;D
    Lol, nice. The actual explanation for the bulletproof foliage can be found here, if anyone's interested.
    Share this post

  8. #8
    RedCeII's Avatar Senior Member
    Join Date
    May 2018
    Posts
    645
    Annoying as it is when you want to be able to shoot through thick foliage, I can’t help but imagine that it does prevent players from just spraying down wooded areas in hopes of getting lucky kills. So that’s something.

    I’m talking PvP here, of course.
    Share this post

  9. #9
    CarolinaFrog's Avatar Senior Member
    Join Date
    Sep 2015
    Location
    NC USA
    Posts
    1,014
    that explanation about the foliage makes me wanna rage dude!

    theres "cover" and then theres "concealment"

    "cover" is something that adds protection between you and your soon to be murdered meat sack

    "concealment" is what visually obscures your body so your soon to be murdered meat sack has a more difficult time seeing you before you strike

    even the Demolition Ranch guy on youtube did a whole video about "using trees for cover" and proved that unless you are all pressed up on the tree, the likelyhood of even a .50cal hitting you is brutally remote depending on the density of the tree (even with FMJ, the tree stripped the copper jacket, the bullet tumbled backwards and penetrated ~2inches and that was a 20in diameter tree!)
     2 people found this helpful
    Share this post

  10. #10
    V4MPiR1's Avatar Senior Member
    Join Date
    Jan 2017
    Posts
    1,685
    They would really need to improve the AI -- and 'dumb' it down -- to differentiate between detection and acquisition for that to be more realistic, though. Whereas we use our sight to first detect an enemy's position, and then attempt to track that target by movement through changes in light levels in patches of vegetation with lesser density, NPCs cheat. For NPC's, detection equals LOS and whether LOS equals LOF depends wholly on whether the vegetation is uniformly designated as cover or concealment. If it's designated as concealment, then the only method under the current AI to be on a par with what the NPCs 'see' would be to completely remove the concealment.

    This has been an annoyance in GR since its inception wherever vegetation or other irregularly shaped obstructions have been employed. If there's one thing that's more annoying than not being able to kill a target after emptying an AR mag into a bush it's being perfectly targeted by enemy AI from a mile out with no LOS behind even the most dense of concealment. Although at times being unrealistic, the current mechanic of going prone mitigates your overall BS alarm.

    How about the 'impassable' versions of chain link fencing? Is everyone liking those? From one perspective, a player can understand the desire to create choke points. From another perspective, not being able to send a .50 cal round through it to a target while simultaneously being detected definitely gets the F-bomb... as does attempting to ram it with an APC and only succeeding in shearing off some armor plating and destroying the suspension and transmission. LOL.
    Share this post