1. #11
    Oh and finished every event and challenge that featured them. Nothing
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  2. #12
    Originally Posted by JuraquiIIe Go to original post
    Get we get any details about the Dougies balance changes? It will be a buff or debuff
    I’m guessing it’s a buff because i hardly ever see them these days. But who knows.
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  3. #13
    Really hope they don't buff Mecha Timmy, also why are they still not fixing the broken Mystic theme?

    I was in another thread recently and they pointed out how OP the hallelujah card is.

    To Compare:

    Lvl 5 Fireball -- small area effect, 590 damage, Cost 5

    Lvl 5 Hallelujah -- covers entire area, heals 786 + 49 HP boost, COST 4!!!!!

    Broken especially combined with a theme that has an energy advantage.
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  4. #14
    After months and months of requests, I just got Prophet Dougie to Level 6. Please do not nerf him. How did Dougies get singled out as in need of rebalancing? Hallelujah and Randies are the most overused cards in the meta right now. Dougies seem like they are about where they should be.
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  5. #15
    Would love to see a hard cap on hallelujah healing. Maybe split the healing evenly between units on the field.
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  6. #16
    blagh-'s Avatar Junior Member
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    Originally Posted by Bucabuca13 Go to original post
    Really hope they don't buff Mecha Timmy, also why are they still not fixing the broken Mystic theme?

    I was in another thread recently and they pointed out how OP the hallelujah card is.

    To Compare:

    Lvl 5 Fireball -- small area effect, 590 damage, Cost 5

    Lvl 5 Hallelujah -- covers entire area, heals 786 + 49 HP boost, COST 4!!!!!

    Broken especially combined with a theme that has an energy advantage.
    I'm sure they'll eventually do the opposite of what people want and further buff legendaries as well as the whole mystical theme. I think the only time they've listened to players is when they nerfed Stan the Great and Princess Kenny
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  7. #17
    Armageddon08's Avatar Banned
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    So do you folks at RL ever really hold to your word. Everything I've seen you tout about rebalancing, is how the changes will be buffs to lesser used cards to make them more viable. Now you roll up with plans to nerf mecha timmy. Completely against what you've stated until now.
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  8. #18
    blagh-'s Avatar Junior Member
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    Originally Posted by Armageddon08 Go to original post
    So do you folks at RL ever really hold to your word. Everything I've seen you tout about rebalancing, is how the changes will be buffs to lesser used cards to make them more viable. Now you roll up with plans to nerf mecha timmy. Completely against what you've stated until now.
    They also said they'd only make small changes and look what happened. 40+% buffs to health and attack. I swear none of them have ever played the game online at all
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  9. #19
    Originally Posted by blagh- Go to original post
    I swear none of them have ever played the game online at all

    But Blagh-, if they fixed the game then they'd be out of a job :P

    But yeah that blanket buff was a half hazard fix to the previous broken system of Commons being OP. Personally I think the best way to have fixed that was to stop the donations and instead have daily, weekly and monthly tasks for players to complete individually or as a team. Things like, "Defeat 20 enemies with T&P" will land you 5 T&P cards or "get Space Warrior Token to hit the New Kid" for 15 Marine Craig's'. Then you can make the Team tasks be like "Have Marcus deal a collective 2000 dmg by the end of May to receive 2 Marcus Cards.

    That way the devs can control the amount of cards being given away and it would keep people from min maxing commons to level 6.
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  10. #20
    Originally Posted by JR0MER0 Go to original post
    Dude, we just had a challenge event a couple weeks ago where you could have gotten them. I went in with 0 Visitors, but after several runs I ended up getting enough to have them at level 3. We all had our chance. Oh, and I'm 100% f2p, so can't use that as an excuse.

    Now about that Incan Craig, how about making him a little more attainable by dropping him out of Legendary rank and putting him at 45 where there aren't any cards?
    Either my game is glitched, or you don't have to be in legendary to get Incan Craig. I have him, but my max pvp rank is 47
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