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  1. #201
    Saratoya29's Avatar Banned
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    Originally Posted by VolatileKnight Go to original post
    The problem with your statement is that fighting games do have levelling, and veterans can also have a higher skill level, imagine that lol.

    But in all seriousness, with your logic we could say that Battlefield doesn't need levelling, why should a player who's been in the game longer get a gun that I can't unlock? Well, we should just make Battlefield not have any sort of levelling right? It's not an RPG after all.

    Everyone is equal, it all comes down to reaction time and how you are as a player. Just as many other people have told you already.
    You do realize that BF2 did not have some leveling. Yes, we could unlock some stuff after TONS of hours at playing the game, but overall, the basic stuff was the best by a slight margin. Grinding and leveling in game appeared around 2010 for milennials because they won't play if they can't grind and if they do not have some kind of advantages against newer players than them.

    And yes, BF does not need leveling. Does CS need leveling too? Common, leveling belongs to the RPG genre. FH is not a RPG. It is a fighting game, like Street Fighter or Mortal Kombat, or do you want those games to have leveling too?
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  2. #202
    I have yet to see a tons of threads on reddit about how stats gear > perks. And stats gear inflated everything and allowed a spammy gameplay since you got tons of stamina and it allowed more revenge as well.

    Facts are facts, that change is healthier for the game.

    Sure, they need to tweak perks but it will stay.
    Then you're not looking at A: Their official Reddit thread on the subject and B: all the other threads that arent' in the proper thread. I see them all over the place.

    I have no idea where you get this "spammy gameplay advantage" line from. Most people played Dominion vs. Bots. Those that played PVP likely had good weapon stats as well. If you're at the same level as them, then matchmaking put you there. If you leveled up all those reps without paying attention to your gear, then you deserved to get beaten in pvp.

    The beauty of the stats system is that it let people decide what was important to them. Getting in a few more swings (because that's the most stamina based gear would get you), some faster stamina regen, better attack or defense? The revenge builds were a bug and could have been dealt with. You'll see nearly every person supporting stats agree with nerfing, or even removing revenge from gear. What do you have now with perks? Some subpar bonuses that have stupid amounts of requirements to activate. For most of the match, you're just as useless as everyone else, and that's not a game that's fun to play. Who wants 2 combos and a long wait for your stamina back? You thought staring contests with turtles was bad? Now we have warriors out of breath as they stare at each other.

    Ultimately, you may be right. They may be full of hubris and think they can tell the player base what it will like. History has shown that the players will always respond with their wallets. You could end up with far less games and boring gameplay sooner than you think. Perhaps you enjoy removing every motivation to play often, but others respect their time and money enough to move on when a company gets arrogant.
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  3. #203
    You do realize that BF2 did not have some leveling. Yes, we could unlock some stuff after TONS of hours at playing the game, but overall, the basic stuff was the best by a slight margin. Grinding and leveling in game appeared around 2010 for milennials because they won't play if they can't grind and if they do not have some kind of advantages against newer players than them.

    And yes, BF does not need leveling. Does CS need leveling too? Common, leveling belongs to the RPG genre. FH is not a RPG. It is a fighting game, like Street Fighter or Mortal Kombat, or do you want those games to have leveling too?
    I've had and played some of those games. Know what hapened? I got bored of them after a short while. Deleted them. Soon enough, it became just more of the same, over and over again. I had no purpose in playing after a while, so it was time to go.

    That's the direction you want to take For Honor.
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  4. #204
    Saratoya29's Avatar Banned
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    I did check them threads and overall, the biggest issues are that the system is confusing, and perks are underwhelming. But apart, those from here, I have seen no one advocating for the return of gear stats or that Gear Stats > perks.
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  5. #205
    Saratoya29's Avatar Banned
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    Originally Posted by One.Enemy Go to original post
    I've had and played some of those games. Know what hapened? I got bored of them after a short while. Deleted them. Soon enough, it became just more of the same, over and over again. I had no purpose in playing after a while, so it was time to go.

    That's the direction you want to take For Honor.
    It is not because you have the attention span of a kid that everyone is like you. I played maybe 1k hours at least on BF2, and even more of C.S 1.3. And guess what? No leveling there, just pure skill and fun.

    And currently, I play even more at FH. Things I would not have done if the gear stats was still in place.

    And to be honest, when gear stats was there, I would grind hero to rep7+, then I would get bored because it was simply to easy. More stamina, revenge, damage than others and I would simply crush everyone. So each time, I would switch to another character and grind him like a chore to rep7. I only played the Orochi to rep 17 I think because I like the aesthetic of the hero.
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  6. #206
    This game is not a RPG PVP game where when you level, you are stronger than new players. It is a fightning game, and all players are equal at that level. Being a veteran means you have more experience and skill than a new player, and that should be enough.
    Nor is this game Mortal Kombat or Tekken. It's a strategic combat sim...short for simulation. Stats have always been a part of simulation games since time immemorial. And if you take a closer look, you'll see that even the latest Mortal Kombat and Injustice 2 uses gear stats.

    I guess they're wrong for having them?
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  7. #207
    Saratoya29's Avatar Banned
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    Originally Posted by One.Enemy Go to original post
    Nor is this game Mortal Kombat or Tekken. It's a strategic combat sim...short for simulation. Stats have always been a part of simulation games since time immemorial. And if you take a closer look, you'll see that even the latest Mortal Kombat and Injustice 2 uses gear stats.

    I guess they're wrong for having them?
    To what extend do they have gear? Is there a real difference between a fully geared hero and a non fully geared in those games? Just asking. In FH, there was a huge difference and it was not healthy.

    And FH is a fighting game like tekken, soul calibur or street fighter.
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  8. #208
    It is not because you have the attention span of a kid that everyone is like you. I played maybe 1k hours at least on BF2, and even more of C.S 1.3. And guess what? No leveling there, just pure skill and fun.
    Oh, we're going to get personal now? Can I play? Good! You dont' know me, but I'm going to take a really reasonable guess and say that you don't have nearly the experience I have with gaming. You put in over 1000 hours in BF2? I did 8-16 hours of gaming every day for nearly a decade during one stretch. I started back before most people even knew the internet existed. My record is 32 hours straight of playing a game. So you can take your short sighted assumptions and put them in your ....<refraining for moderator>

    And just because YOU didn't like the gear stats doesn't mean you're the majority. You had a bad time with it. That happens with a lot of games. Some people just don't like it. But when a company does a change where a LOT of people don't like it, you don't get to get on your soapbox and tell other people to suck it up because you're happy. You're a minority, and if this change sticks, you'll feel just how minor you are.

    As for the grind? That's your bend. Other people felt a sense of reward from grinding...ergo all the rep 50's and 60's. They worked hard for that. They deserved that gear. You're being incredibly smug by telling them that their hard work was pointless and they should be happy with the craptastic perks that work got them. Everything will be fine because now you can finally have a chance against someone who DID put in the time and effort and wasn't bored with it. How arrogant you are!

    HINT: The universe does not revolve around you and your experiences.
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  9. #209
    To what extend do they have gear? Is there a real difference between a fully geared hero and a non fully geared in those games? Just asking. In FH, there was a huge difference and it was not healthy.

    And FH is a fighting game like tekken, soul calibur or street fighter.
    Have you looked? They have a TON of gear with different stats. The whole game (respectively both of them) is about stats, and the one that did the grinding for the good gear has an advantage. it's not impossbile to beat them, but it's damn hard. And that's the way it should be. You put in the hard work, you reap the benefits of that hard work.

    And are you serious with this Tekken, Soul Calibur, and Street Fighter garbage? This game has NEVER been like those games, and never SHOULD be like those games. Those games have absolutely no point in playing past a few matches. You don't care about those characters. They have no future for you, and later on (not too much later), neither does the game. It's sad that that's the experience you want to turn For Honor into, but the majority of us don't want another Tekken, etc. And I can guarantee you that every single high rep person that busted butt for their gear didnt' want another Tekken because you feel like everyone should have the same pointless stats. Why not just convert all of the heroes to stick figures? Same thing as what you want, since there is a game called "Stick Fighter" that's just a fighting game with no stats.
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  10. #210
    VolatileKnight's Avatar Banned
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    It's funny that Saratoya29 seems to think that dedication to the game and it's mechanics shouldn't be rewarded lol. If you want a game that only rewards skill based play with acquiring said skill, go play games like that. Nothing wrong with wanting to play Tekken or Soulcalibur instead.

    But For Honor is NOT Soulcalibur, nor will it ever be.
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