Just imagine the people's favorite character, the beloved light spamming Orochi, now add to him some ridiculous dodging abilities, superior block attacks, lightnin mcqueen fast light dodges, and unpunishable missed kick and you get the tian di, or, you can add to that Orochi some super fast super strong unblockable attacks, the most idiotic ability ever to recharge your stamina in like 2 seconds and the fastest soft feint ever and you get the jiang jun, or, you can take that Orochi, press the super fast forward button and add yet another ridiculous ability like traps and you get the nuxia which in my opinion is the most boring of them all to play, i feel so bad when playing this hero because all i can do is spamm the fcking light button, and finally you take that Orochi, give him steroids and three more pages in his moveset including the brand new guaranted 2 lights if one hits (if you thought one light was enough i've got bad news for you) and you get the shaolin. Bottom line these guys are just the fastest and the most mixed in movesets heroes ever, if you are playing against a skilled one you basically stand no chance, even if you do know their every move, they can always go to light spamming and that's all. What people fail to understand is that ubisoft doesn't give a crap about our opinion, they were made in order to make some money, sure you buy the game like that's not enough you get new heroes but need to buy them too, which are not that strong after all so it's ok, but if you want to be the real deal in this game, well you gotta buy another dlc pack with the good stuff, the wu lin heroes. These heroes will never be nerfed, and the game will never be balanced, the least they can do is pump up some of the old heroes, but not too much in order to keep the wu lin dlc still the go to thing. I'm being a hypocrite as i bought the dlc myself, but this is the conclusion i got to. I played every hero, know their movesets by heart, sure i'm not a pro but i know how to get around every hero, except these guys. When you are facing one of them, as long as he knows what he is doing, you are pretty much a done.
nuxia traps are against everything you learned in the game
it shouldn't catch parry at least, I cant understand why u can get punished for try perform a parry, its already have its own risk (feint and wrong time input)
jiang jun is totally broken, its shoulnd't be even realeased in the way it is now... hit box, weird parry window, damage, stamina regen, everything is too strong
The Jiang Jun is supposed to be a team fight character but when fighting in a team fight trying to cast feats like “evening the odds”, “healing wave”, and “benefaction” takes too long. The animation of having to raise the Guandao and bring it down takes what feels like an eternity only to have it interrupted by some enemy getting a free hit on any Jiang Jun who’s trying to help his team. However, other characters can cast feats like “Second Wind” with just a shrug of the shoulders. Even the Cent can cast his phalanx feat fairly quickly. A way to resolve this would be to reduce the cast time for some of these feats that are supposed to help the team.
can i quickly say how Ubisoft loves to focus more on data more then real feedback and i know they won't listen but i don't think For honor is getting better the more is added.
The wu-lin are the most broken so far and i hate to see it.
but what i hate the most. is Shaolin
- a light allows 2 more lights. which is really a heavy but faster
- 400ms lights
- 2 fears that allow him to "teleport" to a teammate or to a enemy player and gets a guaranteed 25dmg
and a bit more that makes him more broken. it doesn't make sense for one character to break physics. i liked for honor because it forced you to be skilled and had a choice to flee. it had that bit of realism. Of cause the couldn't be realistic but they did have physics. no out worldly powers it had the realistic battle style for each character. some questionable but real. now with the whole wu-lin expansion. there is no realism. you don't have that choice anymore. yes its a game and you will expect BS but if nothing is done about this. For honor will become less and less fun for everyone the more ubisoft gets away with this
Strongclaw : Exactly. But UBI need kids to play game, couse kids cry for money to buy stuff.
-supersaiyan efects
-Shaolin ape (who the fck want looks like ape and make this noise?!) with NAruto hair-style
-Ororchi styles
-AC Event
-Wu-Lin (no skill, OP) but this is primary for asian players to come and play FH
They do this, but ignore old players, ignore feedbacks .. and loosing players. I uninstall FH now. Spammers can stay and play vs spammers ... on laggy servers. When UBI ignore everything
As you know tiandi is not "popular" in dominion compared to other 2 wulin (shaolin and jj) and in setmyx tier list here is the link https://docs.google.com/spreadsheets...gaY/edit#gid=0 he is low C tier in 4vs4 gamemods Tiandi is really well desinged character thats why i mained him and seing him in low C tier is kinda sad but i have some suggestions for makin him at least b tier
1- Make Tiandi crashing counter property better ( currently tiandi crashing counter starts attack in 300ms ) so tiandi players can crashing counter attacks on reaction.
2- İn team fights tiandi try to use dragon dodge heavies to escape some of the attacks or bashes but people who know how to counter tiandi just do heavy feint gb and catches him . I personally think Tiandi iframes should be like closed beta and last thing is tiandi dash light (tiger dodge) is 12 damage is abit low i think it should be 15 damage at least
3- This is optinal but if tiandi can able to switch target his kick that would be nice he would more effective in team fights!
Wu Lin faction are not balanced to the rest of the roster. JJ can't be punished for missing his second unblock able heavy with a guard brake. All of the new characters encourage light spamming, to win on console. Personally I'd rather have old characters reworked than any more new ones!
I concur to what has been established before (and is literally painfully obvious while playing): These characters possess extremely high Damage values, even on light attacks aswell as the speedto match. There is the Problem of overtuned kits, too. I have to seriousely Question the reasoning behind giving an inherently aggressive character like Tiandi of all the ability to perform crushing Counter. I haven't seen the Need to give that to Highlander and now it is a seriuosly unfitting part of the toolkit for characters who should obviousely not have it. That is plain bad design.
The only one i actually like is Nuxia. But the idea behind her is executed badly. Right now she has to rely on 400 MS Lights and throw in the occasional trap. That's it apparently. She Needs more faccettes to her and in this she is mostly the excption from the four.
Thus the Wu Lin need adjusted values for both the damage and speed of their attacks, so that they, yes i demand that, are actually able to be outplayed like every other character. Currently they have a lot of unneeded stuff in their kits, thus they lack a role/ character. Their stats encourage light spam, even though their heavies are probabely faster than the rest of the cast. It is idiotic, sad and aggravating.