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  1. #1

    Add these to the known issues already...

    - Sight placement glitch: With a lot of guns (Mainly assault rifles) The sights are in correct place in gunsmith, but moves forward on the handguard (example: T1 & G33 on 416)
    These guns suffer the worst from this glitch: P416,805 Bren A2, L85A2, ACR, 416
    - Grenade launcher placement glitch: Same as with the one mentioned above^, the grenade launcher moves forward on the rail on some assault rifles when you exit gunsmith (Example: 416)
    - Rails on the helmets are white when selecting a lot of the camos in-game (Doesn't make sense to use camo when the rails are white, they should be tan)
    - CompM4 red dot on the LVOA-C has glitched sight alignment
    - No semi-auto on the R5 RGP
    - Some attachments cause the characters arm to go "out of socket" or "break". Like grips on the MK14 or the M203 on the LVOA-C
    - Panoramic NVGs are flipped way to far back when not in use
    - Floating hand glitch still is an issue on the LVOA-C with these grips: Angled Grip, Shift Short Angled Grip


    If you need reference photos aswell, i'll try and get as many as possible but this should be enough. Would be appreciated if the devs try the different attachments on the new guns before having us buy them.
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  2. #2
    Hahahahaha! Nice to see that even over a year since I played this game and constantly complained about some of the things you mention (plus a ton more) that they are all still being ignored.

    Aw Ubi just keep being Ubi!

    We use Ubisoft as a swear word at work out on the floor around customers instead of swear words. (Me and another guy started that trend). And also call the one guy we work with who we tell how to do the job the right way, and yet that continuously ignores the advice, even from the manager Ubisoft. We even made him a name tag with it, but he wont wear it.
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  3. #3
    I don't think "incorrect" sight placement is a glitch. They're on rails for a reason, so users can adjust them to their comfort. Actually, same goes for the GLs on picatinnies.

    It's aesthetically displeasing to you, but not erroneous.
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  4. #4
    Yes it's a glitch because gunsmith fails to represent what your gun will look like in-game. Anyways having so much eye relief from an optic is ridiculous, why doesn't the Eotech & G33 change position?
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  5. #5
    Wow did not expect this to get ignored
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  6. #6
    Originally Posted by TheSgtUltra Go to original post
    Wow did not expect this to get ignored
    All they can say is "We will pass along this info" or "Wow thanks for bringing this to our attention" or Did you try the following things (link to ubisoft tech answer) or "You will need to open a support ticket".
    Nothing is going to be done. And all the moderators can do is damage control and tell everyone it's being "looked into".
    Sorry to say after 19 months I'm getting tired of the same old excuses. At least I can still have fun with people regardless of all the bugs and issues.
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  7. #7
    Originally Posted by USASgtNickFury Go to original post
    All they can say is "We will pass along this info" or "Wow thanks for bringing this to our attention" or Did you try the following things (link to ubisoft tech answer) or "You will need to open a support ticket".
    Nothing is going to be done. And all the moderators can do is damage control and tell everyone it's being "looked into".
    Sorry to say after 19 months I'm getting tired of the same old excuses. At least I can still have fun with people regardless of all the bugs and issues.

    I've seen many community requested items being added/requested fixes that the CM's brought to the devs attention. Right now they're supposedly working on a big camo fix. I just feel like the "known issues" list is lacking and was hoping they'd pay attention to this post. I'll probably post this on reddit as they seem to be more responsive there.
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  8. #8
    Ubi-Lucipus's Avatar Community Manager
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    Originally Posted by TheSgtUltra Go to original post
    Wow did not expect this to get ignored
    It would be helpful for visibility if you used the feedback process.

    We're not always able to read every single thread created, however we try our best to pass on all the relevant feedback.
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  9. #9
    GiveMeTactical's Avatar Banned
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    Yes, add the [feedback] to your heading so they can comeback to tell you they will alert the team and now the Devs can toss it to the most dark corner they can find

    But I kid of course, the health update couldn't have happened if you guys did not request this as a feedback
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  10. #10
    CarolinaFrog's Avatar Senior Member
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    Originally Posted by Ubi-Lucipus Go to original post
    It would be helpful for visibility if you used the feedback process.

    We're not always able to read every single thread created, however we try our best to pass on all the relevant feedback.

    frog's 19mos of 2cents: SUBMIT A TICKET! its likely to get more visibility if theres a pile of complaints (one per player), they do add up!
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