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  1. #1

    Breach feedback

    It is not possible to take out the commander if your on the attacker side of breach. First off, the commander himself is very OP and you don't get more lives when in the third stage of breach after you break the last gate, on top of this you have to deal with the other 4 players on the defender side.

    Unless the defender side is completely terrible in this game their is no realistic way of winning if your on the attacker side. Their are simply not enough tools and weapons to take out the commander and the other 4 players on the defender side.
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  2. #2
    come-on son, get real. Of course it is possible. Did it a couple of times even lost to the fact even though we grinded them down real good an enemy team coordinated their assaults so well that the whole def team couldn't see anymore what was going and then they killed off the commander while some fended the defenders off and isolated the commander. He has powerful attacks yes, but he can be easily outmanuvered and even be cheesed so don't need to get hit.

    You have in all maps the balista that can be used to shot some hp down from the commander. There are plenty of powerful level 4 feats that can have a great impact in this late stage. Use your head a bit and coordinate with your team. Use the respawn timers to your advantage. There are also plenty of buffs.

    in earlier stages avoid dying. Do objectives. Kill the guardian (respawning btw) as often as possible.
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  3. #3
    It's still too difficult to take out the commander in my opinion. It shouldn't be that difficult. What makes it hard is the defending team can consistently protect the commander and the attacker side has only so many lives.
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  4. #4
    Why don’t defenders get renown for defending the ramparts??? Conq has no way to get his feats now.
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  5. #5
    Originally Posted by trhonorguard Go to original post
    It's still too difficult to take out the commander in my opinion. It shouldn't be that difficult. What makes it hard is the defending team can consistently protect the commander and the attacker side has only so many lives.
    That is not entirely true. If they only stay with the commander, go and capture all zones around. This will eventually help your team tremendously as your own pikemen will suddenly have access right to the commander platform.

    Then you also can use the balista to dmg the commander from afar. Just lure him into the trajectory path.
    And most importantly, whenever you are able to isolate some defenders and kill them off their respawn timer will increase. Of you passionately take them out 1 by 1 there will be situation in which most of them if not all are dead. Use this window of opportunity to swarm on the commander. He gets melted down quickly.

    Tip for fighting the commander. Go for one attack to be safe and then parry or dodge. If you have a disabler with you (shugoki for instance) use their kit to your fullest advantage. Attack from behind and let those in the front draw aggression.
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  6. #6
    Yes it's not really hard, nut you should at least have about 12 tickets left for the 3rd stage.

    Try capturing the Archer Points as fast a possible and snipe the enemy minions away with the Balista. Then you can charge the King with minions and your team mates.

    It is just important to respawn in waves and not alone, or otherwise you get picked apart 1 by 1.
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