🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Ok, either I'm going insane or reflex guard is busted.

    Is it just me or are attacks going right through my block? I'm a pretty damn good turtle when I want to be and I know how to defend but I'm getting hit by attacks that I know I shouldn't be getting hit by. Is anybody else experiencing this on reflex guard heroes? I'm using Shaolin, for the record. It's driving me bananas.
    Share this post

  2. #2
    New hero’s poor Armor I guess
    Share this post

  3. #3
    I've been having this issue for awhile, even with Static Guard heroes. I mostly blame ping, but maybe we missed a hidden patch note somewhere...
    In order to help kill the turtle meta completely, no one is allowed to block. Ever. Again.
    Share this post

  4. #4
    For me, it just depends on the amount of lag. In 1v1, I can consistently parry orochi light attacks, but in breach, usually they come out too fast.

    But you say it's for the reflex guard heroes. It could be that the guard is fading away right before getting hit. I don't know.
    Share this post

  5. #5
    Originally Posted by wethebishop Go to original post
    For me, it just depends on the amount of lag. In 1v1, I can consistently parry orochi light attacks, but in breach, usually they come out too fast.

    But you say it's for the reflex guard heroes. It could be that the guard is fading away right before getting hit. I don't know.
    I'm chalking it up to lag, because it doesn't happen all the time and it does seem to happen in 4 v 4's mostly. They really need to work on the network implementation for this game. You can't build a game around precise timing and then provide an infrastructure that crumbles the minute there are more than 2 players involved. It makes the game not worth playing.
    Share this post

  6. #6
    Every now and then this complaint comes up. People who are well versed with doing frame data on the game have not found a bug with reflex guard ever sense they made under the hood changes to it awhile back. So either it's a connection thing or your timing is off.
    Share this post