Personally I like the perk system and what it could bring for the future, but right now it needs some work. Here are some suggestions;

- Allow players with already fully/almost fully leveled gear pick out the perks they want so they don't have to go and buy some more gear.
- Have all perks to be available to every character (me being a peacekeeper main I don't have much options that benefit me much)
- Also give the option to replace a given perk for 2-3 others, but the replacement perk is chosen at random. (Basically like suggestion 1, but for post-marching fire gear)
- Reduce the cost of upgrades or give out upgrade tickets in weekly orders/event orders allowing for one or more free upgrades. (could even place them randomly on the faction map so after one battle is done who ever has that special area gets the ticket)
- Introduce newer perks that could also give drawbacks for instance: for every execution gain say like 2-4% more damage and the drawback being loss 1-2% of defense being at a maximum of 4 times or when killing minions gain faster attack speed, but slower movement speed and more stamina consumption for 5-10 seconds. Perks like these would make interesting play styles and make people incorporate load outs more.

Hopefully these suggestions can be taken into consideration to improve player's gaming experience so that we can keep the peace within the community.

I would like to hear others feedback on these suggestions.



Also buff peacekeeper I'll have some suggestions for her later