Yeah, I know it's mentioned in the patch notes, but it's stupid.
The soldier/minion attack animations for heroes should 100% be added back into the game! It's stupid that they're gone. They say it's to "improve minion wave clearing" but that's crap and everyone knows it! The Berserker, Shugoki, and Shinobi alone could clear waves in seconds with their animations. Now we've got to settle for boring attacks that take forever to clear a single wave? No! That's stupid.
Those animations should be brought back to stay in the game.
It's okay if the Wu Lin have to go without them for a bit so you can make them, but to remove them from everyone else is one of the stupidest decisions you could have made.
It detracts from the game. It takes fun away. It takes visual flare away. It's stupid, wrong, and should be undone!
Bring the minion kill animations back!
And also, seriously, bring back the victory cutscenes in Dominion. This new posing victory screen thing is really dumb, too. The cutscenes were so much better.
At first I though it was just lazy programming and they didn't give the Tiandi or Nuxia any, but then I saw the rest were removed, too.
It's really annoying and stupid.
I seriously hope the devs back-pedal this decision ASAP, because nobody is happy from what I'm reading.
And also, attacking minions now just looks awkward and badly animated.
Oh, and as I was typing this, a friend pointed out that this puts a serious hamper on the Bodycount feat. Not being able to swiftly go from minion to minion with the animations means you can't regain nearly as much health and stamina with the feat.
I make sure to put this on every forum discussing this topic.
You are exactly right there was not one player asking for these to be removed.
They were a fun immersive part of the game and a huge selling point when it was first released. Removing them because of "consistency" makes zero sense, no one from ubisoft even replies on this forum starting to get tired requesting this feature be returned, not even asking them to make anything new just give us back what we already had. Even if its just for dominion fine.
^ No offense but how is it a selling point?
Sure removing unique animations made people upset, but I'd never get out of my way to hit minions with the animation just for satisfaction. Usually it takes way too much time away so I lock on nothing to perform regular moves to faster clear out minions at B. I think everyone is just blowing it out of proportion.
I don't mind if they were to come back, but I can guarantee nobody cared about minion attack animations until Ubi said they were going to remove them.
You're correct about no one asking for their removal.
If it's just for dominion, I don't see any problem.
They could just keep the animations for dominion/squirmish exclusively.
If they can allow commanders to be executed in Breach but not in Squirmish/Arcade I don't see any reason why they couldn't allow the animations in everything but Breach.
It may not be a selling point for you but it certainly was for me, and also just because you don't go out of your way to hit minions doesn;t mean other players don't enjoy that aspect.
Being a fan of games like Dynasty Warriors For Honor took grunt killing to the next level with cinematic real-time executions and was a big reason for me purchasing it on day one.
And just look on the forums there are plenty of people asking for them to come back.
Your point about it not being fast is invalid as it is a fun/immersion thing, a major part of enjoying videogames. If players want to lock on and use those moves fine but it doesn't mean they should remove the choice from all other players.
It don't think people are making enough of a point about it, seems unfair that games can remove features that have been there since day one.
I know it has always been a PvP fighting game but with the grunt kills made it a more immersive battle experience, now it's your most basic melee fighter game.
We are not even asking for anything new, just give us back what we had.
To say you can 'guarantee NOBODY cared' about them is just plain silly. I thought they were awesome and it had impact on who I chose to main. Why WOULD I complain unless they were taken away?Originally Posted by rottmeister Go to original post
It's a selling point because at this point in development FH relies on customization and variety. The story mode is somewhat lackluster (with moments of brilliance) and since the mechanics (on PS4 at least) are extremely frustrating, it's the things that differentiate the heroes in look and feel that keep the game going. That's why they added a whole new faction and still have 4 new heroes coming this year. It's all about the aesthetic diversity and minion kills were a huge part of that.
Bring back minion kill animations!!!!!
I know you won't though, Ubi....
It help SOME character clear the minions waves faster ... while it's the opposite for others...
Anyway i think it was still better before and if they want more consistency just make new animation....
Lazy work... to just delete it..
Like allways ubisoft is just doing their things without even asking our opinion....
They can't accept that sometime an idea is just good to be thrown in the garbage... so they like... "we worked on it , you will deal with it.. "
When they implant some ****ty idea in game like that .. they could at least put it in a phase test for some time and let the player vote to keep or reject the idea...
What is really bothering is that THEY SEE our comment ..
THEY KNOW that we don't like it ...
But EVERYTIME ... they make us WAIT FOR MONTH before REadressing the new problem they create( among all the other we allready have)... or sometime NEVER even fix it....
How is me saying that the animations are slow invalid? That's not the point I was trying to make. I said they were slow and I offered a solution. If you're annoyed at how slow they are, you could just lock on.Originally Posted by BreadedSam Go to original post
I even suggested to add them back in dominion. I'm not trying to attack your suggestion, I'm just being sceptical. I'm sorry but I find it hard to believe people would buy a game to have special animations in 1 area of a gamemode, but you do you I guess.
And as for immersion; wouldn't you pretty much die in seconds when surrounded by a horde of enemies? I don't see how removing minion kill animations suddenly makes the game a "basic melee fighter game".
Anyway the animations can be cool and apart from breach I don't see why they would remove them.