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  1. #11
    RushLoongHammer's Avatar Senior Member
    Join Date
    Sep 2016
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    The Outback, Aus
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    3,818
    Originally Posted by reKKr2018 Go to original post
    Yes it’s a bit rusty. The main communication was through finding the mobile phones and echos which I thought was a good approach. It created a fragmented story which seemed to add to the feel for the confusion and chaos the virus brought upon people.

    I expect TD2 to have story based upon survival and a community rebuilding of civilisation. That’s seems to me to be the thrust of settlements.
    Listening to the phone recordings was one of my favorite things about the Division 1.
    I think if the game world reflected the danger and struggle expressed in the collectibles, it would have lifted the game to the next level.
    I hope they nail it in Div2
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  2. #12
    moesuvious's Avatar Senior Member
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    Mar 2017
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    5,373
    Originally Posted by OeilBlanc86 Go to original post
    Please don't forget Survival in this continued support to be given.
    Negative. Im with you but they havnt touched survival since the day it was released. Its had the same exploit in it since its release.
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