1. #1

    How about fixing the server issues before you try to capitalize on new release?

    Disconnects on 1 out of 4 games what a broken piece o S***
    Share this post

  2. #2
    Iv found when this happens to me returning to start menu or restart the game and it’s all good.
    Share this post

  3. #3
    UbiInsulin's Avatar Community Manager
    Join Date
    Nov 2015
    Posts
    6,481
    The team constantly looks for ways to improve FH's matchmaking, regardless of new content being created or not. I'm sorry you've been experiencing these disconnects!
    Share this post

  4. #4
    Everyone from day 1 has been experiencing these disconnects!
    Share this post

  5. #5
    Originally Posted by UbiInsulin Go to original post
    The team constantly looks for ways to improve FH's matchmaking, regardless of new content being created or not. I'm sorry you've been experiencing these disconnects!
    Maybe you guys aren't putting enough effort in balancing and better matchmaking. It's way more important for us than a new faction
    Share this post

  6. #6
    I can assure you that the people working on Marching Fire are not the people who are managing the server stability. Also, the people who make weapons, armour, animations, and anything else are not in charge of balance. I think the balance is in a decent spot - sure, there are a few bad heroes that are a bit strong, but someone always has to be stronger than others.
    Share this post

  7. #7
    Originally Posted by GayForShugoki Go to original post
    I can assure you that the people working on Marching Fire are not the people who are managing the server stability. Also, the people who make weapons, armour, animations, and anything else are not in charge of balance. I think the balance is in a decent spot - sure, there are a few bad heroes that are a bit strong, but someone always has to be stronger than others.
    Came to check the forum if there is anything new on arcade, and I stopped bothering to post anything on these forums but wrongful misinformation like that forced my hand.

    Anyone who worked on a AAA project knows that everything is under the same budget. Developers, designers, animators, mocap, riggers, even the software licences they use for the project fall under the same pool of resources. For every single thing you are getting that is not related to technical improvements and balance, that is one less dime spent on technical staff and balance team time.
    Share this post

  8. #8
    Ive had no server issues since dedicated servers were launched....zero. And i also feel balance is just about there.
    Share this post

  9. #9
    Originally Posted by GWhizz1 Go to original post
    Disconnects on 1 out of 4 games what a broken piece o S***
    /s Yep, all the games content devs should just stop and go work on servers. (No they shouldnt, thats not their job)
    Share this post

  10. #10
    Vakris_One's Avatar Senior Member
    Join Date
    Oct 2015
    Posts
    3,452
    Originally Posted by Mia.Nora Go to original post
    Came to check the forum if there is anything new on arcade, and I stopped bothering to post anything on these forums but wrongful misinformation like that forced my hand.

    Anyone who worked on a AAA project knows that everything is under the same budget. Developers, designers, animators, mocap, riggers, even the software licences they use for the project fall under the same pool of resources. For every single thing you are getting that is not related to technical improvements and balance, that is one less dime spent on technical staff and balance team time.
    A couple of fatal flaws in your logic there. You don't know the budget they are working with nor how it breaks down between the different departments, nor how they have budgeted Marching Fire within their project allowance. Without that info you can't realistically comment on how efficiently or inefficiently they are running their project.

    Successful triple A projects don't suddenly tell one of their departments to stop having so many meetings or stop working on tech improvements and balancing because "we want to add new characters, maps, etc and can't pay for your team's time anymore". No, one key department doesn't suddenly get a drastic cut in funding just because some of the other key departments get tasked with working on the latest big content update for the game. This stuff is all budgeted precisely and well beforehand. The only reason they would cut back spending on a particular department is if that department's work is no longer required as much or at all - like the writer(s) from the story campaign - or because they decided it's no longer a priority area for the future of the game.

    I very much doubt Ubi decided that server stability and balancing is no longer one of the priority areas for the future of their game or that Marching Fire bled the entire budget dry for everything else.
    Share this post