You're totally right. People pls stop suggesting skill points beyond lvl 50. That's why we have those ruins to explore in the world for extra skill points and ubi can just add ruins throughout the game when they add expansions. This is where builds come in having access to all your skills would break that in my opinion.Originally Posted by SethUnleashed Go to original post
I suggested cosmetic stuff for end game. Maybe transmutation for those who want to keep an ugly gear stat but want a better look. Right now the end game is exploration and looting epic gear with the right stats/perks for your build I think it only make sense if we can change our looks.
That is right. You get 49 through leveling and 22 through the tombs.Originally Posted by Velldanas Go to original post
I would prefer a Origins solution. No higher level than 50, but you can fill the bar (earn 250.000 - 500.000 exp) and then you got a extra skillpoint.
I hope they include this option. I would like to use all abilities without paying Drachmas to change my skillpoints.
This will not fix your "issue". There are a limited number of skills that you can learn and advance, and once you reach that, you're done.Originally Posted by Michael_v_Anken Go to original post
Yes this MUST be patched. It is really frustrating to play and see XP gained and the are for nothing. I stopped to play now with lvl 50 and after a few of quest.
I wait for a patch and enjoy "Red Dead Redemption 2" till a patch will change that.
Make it like in Origins or any other options to bring the motivation back to gain XP.
That's not OK. They should give to us 50 through leveling or 23 through the tombs.Originally Posted by Michael_v_Anken Go to original post
So that, at the end of the game, we get a divisible number by 3.
49 comes from the fact that there are 50 levels, but you earn skills when you level up.Originally Posted by Velldanas Go to original post
There's no transition between levels 0 and 1.
You don't get my point. Re-read please.Originally Posted by cawatrooper9 Go to original post
Each skill can be improved to level 3. Total available in the game 71 points.
As a result, one skill will always be 2\3 or two skills 1\3. Because 71 is not divisible by 3.
I only say that they should give to us 1 skill point either right at the beginning, so that it is 50 = 50, or add one tomb for this.
After Level 50 all XP is just dumped so you get no more ABILITIES POINTS and so still several incomplete ABILITIES. I do not even bother with any more quests, battles, fights, caves, or anything else because there is no point if there is no reward. I don't care if level 50 is the cap but at least keep adding up the ABILITY POINTS . . . This is a major flaw in the design to me and a major downer in the continuing game play. If this is not corrected I see no reason to play the DLC's or the GAME+ mode later if there is no reward for the continuing actions.
Yeah, NG+ is useless for now. Better to start just new game to see another way of story.Originally Posted by Golfbuddy45 Go to original post