Actually I've only done 5 battles. The rest of the time was killing Mercs, Clearing ALL "?"'s, and wandering around hitting side quests, and completing bounty boards. I hit 50 today without trying hard at all, thats why I'm complaing. Now every task/quest/reward is useless to me as I only gain the dramae/items from the reward. XP is going into thin air.Originally Posted by Hoosiers513 Go to original post
And burning straight through the story, in an open world, explore it type of game, is SPEED GRINDING. Your playing like my son who hasn't done anything but story. And I bet dollars to donuts once you've completed it, just like he will, you will walk away and go play RR2 or some other dribble.
Enjoy it your way. I've enjoyed it my way, exploring which maxed me out way to fast IMO.
Ciao!
I played the game on Nightmare mode and got to level 50 until the part where you, because let's face it, navy battles are annoying and hard AF on Nightmare mode. I also just finished maxing my ship and took out the navy line of cultists. Anyway I agree that there needs to be more insentive to complete the map and 100% the game.Spoiler: Show
I really hope the XP we gained past level 50 IS CARRIED OVER ONCE THE CAP IS INCREASED!
When Widow says it's been passed along, you can believe it. But don't expect a time frame or even a concrete answer just yet, this might take some rebalancing.Originally Posted by Odelpha Go to original post
Best to just be patient.
I think the issue is the rate at which you level up. You just level up way too damn fast. And the issue is that XP gain scales as you level up, so even though each level requires more XP than the last, the amount of effort to gain that XP remains the same. So in that case, what's the point of increased XP requirement per level??
I would've been totally fine if it takes increasingly longer to hit the next level once you're at the 30's onward. Because once I hit lvl 50 the game reverts itself into a regular AC game with no progression system, which is fine in itself, but is comparatively bland after everything before it.
I feel just like you.Originally Posted by shiner421 Go to original post
Shaking my head with disbelieve.
People play games to get rewards, as if the gameplay itself is meaningless.
When they go out and meat friends, do they get rewards for meating them?
When they watch a TV show, do they get a reward after every episode?
When they play football, soccer, basketball with others - do they get a reward?
Games are fun for playing them.
I guess im too old to be addicted to being rewarded all the time. im just having fun with the game, stealth, combat, all that. At some point i will reach the level cap and wouldnt give adamn about it.
If the ACP will come out again with the option to remove the level cap than i guess i will take it. i'd love to get new skills. but i wont be suffering if im not rewarded.
I like the idea from page 1 - where each time you fill your XP meter you get a gift from the gods for free. This sounds awesome.
Obviously this goes against UBIs monotization method so i bet that wouldnt happen but it's the best idea i see so far
Talking about monotization - I think about all these idiots buying the XP boosters who get to the point where they no longer get new skills much much early in the game.... poor suckers. didnt think this through.
P.S. - does anyone know how many locations grant you free skill points? (i know there are a few where you read some ancient writing on a tomb or something like that and get a skill point immediately. just dont know how many exist, so i dont know how many skill points you can ulitmately have in the game).
this is hilarious.Originally Posted by Maralzo Go to original post
not saying the idea isnt valid. i see you point. whats hilarious is not your post.
It's just that sooooooo many complaints about how the leveling up is too slow to force players to buy MTX and then you get veteran players who ACTUALLY played the game come up and say the opposite - the leveling up is too fast.
its hilarious. simply hilarious.
Oh wow, that sucks. I'm 117 hours in and just got to 50. I'm highly enjoying marking off all the little icons on my map everywhere I go and meandering around as I complete story objectives. I was fully expecting that post 50 it would be like Origins, where I would keep gaining ability points and could apply those points to the branches I had neglected (looking at you, Warrior) so I could continue to fully explore and enjoy myself. This feels like it is punishing me for being that much of a completionist by giving me nothing to work toward as I continue my exploration.
And for the "it makes the game too easy" argument. Nobody is putting a gun to anyone's head and making them use those extra points. They would just bank. This isn't a competitive game where that sort of thing could give someone an advantage. So what does it matter if they accumulate or if someone used them? If they make Nightmare too easy for someone, just don't take the extra ranks. This game even has a respec system so you can dial it back if the game is getting too easy for you. You can control your challenge. The developers don't need to make it annoying for others so your game is to your difficulty level.
This probably indicates that Ubisoft has done things correctly and has found an appropriate compromise for varied playstyles. A wise friend one told me that “in a true compromise, no one is happy.” Her point may be proven.Originally Posted by Hoosiers513 Go to original post