Combat Fixes
Yesterday I commented on what i felt was wrong with the games combat system. The day before highlighted some issues i had with it. Today is about combat fixes and what i feel will only fix the problems but make the game better as a whole.
First and most obvious is putting the block function back into the game. Shields for swords and spears standard block function for daggers (coupled with special spear) heavy blade and maces. Most people already asked for this so I figured i would just get it out of the way.
Second another set of purchasable perks to be bought with skill points. Offering skill points after level 50 and maybe 1 orichalcum ore if that works for you. Examples hunter damage warrior damage stealth damage. Increase by 1% from perk 1 to 25 .5% from 25 to 50 .25%from 50 to 75 and finally .1% from 75 and on a soft cap with diminishing returns. Next fire damage and poison status reduction hard capped at 25 1% per point spent. Damage and status increase of fire and poison hard cap 25 1% per point point. Movement speed in stealth hard capped 10% 1% per point. Various quality of life single purchase perks (or 3 tier) things like maybe faster merc cool down or something idk I didn't have any problems outside of combat and the game dead ending at level 50.
The level up cost per ability point should probably be the same xp needed as 49 to 50 or something it shouldn't be too easy to obtain.
Third fix is changing the color of adrenaline attacks to an easy to see yellow while leaving heavy attacks red so that we can tell the difference between them and act accordingly. This would help me significantly Idk about anyone else.
Making these changes would allow for a better game overall and a game plus (something I'd like personally because I screwed up on the prison convo with demios and have a rather crappy story ending). Maybe revisit the arena with better bosses and have random loot drops from grinding them try to do arena bosses like origins had with actual fighting mechanics Idk. I really liked the cyclopse battle and would not mind killing him over and over for an item set in a loot pool from him.
That is all I've thought of please take into consideration these changes really would make the game better.
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