They need to be changed in a way that makes them much less abusable. These two lawbringers did this the entire match, if you got stuck once (which, when they use the poke in FULL SPRINT they magically boost toward you, EVEN IF YOU'RE FASTER) you're instantly dead.
The easy solution is to both remove ALL TRACKING on sprint attacks, and require you to be sprinting for around 5 seconds before you can actually use a sprint move.
How is the tracking in this clip alright at all?
As a bonus, I'm throwing in this clip from the same match, showcasing the quality gameplay we paid $60 for.
I'm too annoyed atm to bother with getting higher quality clips. This kind of **** is why people are constantly quitting this game and I don't blame them. It isn't enjoyable in the least to just be this helpless.
Lol do you really propose to nerf LB?
He and Goki are the weakest Heroes if you really need to lock on them. All their strength in 4vs4 comes from the fact, that people often fail to react properly during the heat of battle. Their bombs may be too much, but don't tell me that a Lawbringer should even lose his impale ability ... because no other hero has insane tracking on cetrain moves
Btw you play Shinobi, which already has the most annoying dodges of the whole cast ... why not complain about that?
So in simpler terms, "Hurr durr lawbringer is weak without out of lock abuse so don't touch it"Originally Posted by Illyrian_King Go to original post
I'm becoming more and more convinced that the games mechanics are designed to facilitate salt mining. The lead designers attitude during WD's adds to that hypothesis. I think he in particular enjoys the fact that this game winds people right the **** up. Of course, this is all conjecture on my part and they do say to never attribute to malice that which can be explained by incompetence.
All the clips sans the bonus one seem fine to me. First one was unfortunate chaining of impale. But imbalances like these happen when you're allowed to use multiple of the same hero on one team. Second clip was on you for not staying locked on. Could have easily just blocked his impale attempt setting him (at best) a sliver of stamina. And at worst no stamina if he expended any prior to attempting to impale you. Third clip is obv annoying but really just included here to bash.
impale is really only abnoxious because it can be given off of any parry which leads to 50 damage. that parry should go.