Hello I wish to propose my creation for the MJ6 (Map Jam 6)
Name: MJ6 - Paris 1814 ( Update )
Platform: PC
Type: Solo
Link: https://far-cry-arcade.ubi.com/en-us...e13970e8f71962
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Wow, I was intrigued when I saw Kemet1976 play your map on his stream here.
I had to try and finish it, but was also discouraged by the first grapple location. Managed to skip that part though, here's my playthrough (SPOILERS!):
Spoiler: Show
Hello I wish to propose my creation for the MJ6 (Map Jam 6)
Name: MJ6 - Paris 1814 ( Update )
Platform: PC
Type: Solo
Link: https://far-cry-arcade.ubi.com/en-us...e13970e8f71962
Not sure what you changed with that grapple, but I managed to swing past it instantly now! yay!
Also, nice work limiting the zipline with the wood fence, that part could've been annoying too.
Finally, I really love how you used the Teleporter script to create a checkpoint-like system with one of the grapple jumps to the roof. As you can trigger it multiple times, I'm assuming you placed quite a few trigger volumes to get it to work?
Perhaps you can implement the same teleport checkpoint a bit further in the map, with the first grapple in the gallow area. grappling in mid-air seems to be harder to pull off in FC5 than in FC4, and it's tedious to have to backtrack just because you missed a grapple opportunity.
Other than that, really interesting looking map, nice atmosphere and very creative routes and pitfalls. Quite different from your supersize room!![]()