1. #1

    Trials Royal

    So I've thought of a game mode that could be good fun within trials rising multiplayer

    TRIALS ROYAL

    A curtain amount of riders join a game, the track is Infinite, when the count down finishes all riders must go as fast as they can as the track behind them breaks, last to survive wins!!

    Rules
    • All riders must use the same bike.
    • One fault you're out.
    • fall of the track behind you're out

    Simple, what do people think ??
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  2. #2
    Sounds like a really fun idea!
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  3. #3
    UbiKeeba's Avatar Community Manager
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    Oooh i'll forward this suggestion on! Thanks!
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  4. #4
    Sounds awesome. More so in a skill game rather than a race game but maybe start with a race track and merge into a skill map.
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  5. #5
    Core2TOM's Avatar Senior Member
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    could be great. but if the track is an infinity loop (a circle drivingline) and breaks behind you, doesn't that mean after 1 round you fall off?
    i would prefer to be able to play career skillgames in mp. the in flames one would be almost exactly what you described. ok the track doesn't break, but because of the fire you need to go fast and every round gets harder.
    the "problem" with such a mode: what if you fault after 3 sec and the others continue playing for 30 minutes just because they can?
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  6. #6
    Originally Posted by Core2TOM Go to original post
    could be great. but if the track is an infinity loop (a circle drivingline) and breaks behind you, doesn't that mean after 1 round you fall off?
    i would prefer to be able to play career skillgames in mp. the in flames one would be almost exactly what you described. ok the track doesn't break, but because of the fire you need to go fast and every round gets harder.
    the "problem" with such a mode: what if you fault after 3 sec and the others continue playing for 30 minutes just because they can?
    you always have a very fair vision, my friend
    , a great friendship, I totally agree with you.!
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  7. #7
    Smeghead89's Avatar Senior Member
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    I cant remember who made it but there was an evo track made by two guys that randomly generated different driving lines every time you restarted, maybe the method they used could be applied to this idea to randomly generate new objects without having to use the loop technique.
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  8. #8
    On Evo one track was made by Toshiro I think, maybe another one by Aones.
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