This applies to 4v4 because that where most people play. These things is what needs to change to help this game become more popular. Let's be honest, it needs help.
1. Stop splashing my screen with Revenge when I can't use. If I can't pop revenge because I'm staggered or knocked down then don't display the ability to use.
2. CC needs to have Diminishing returns. This a absolutely a must if you plan to have a For Honor 2 as I'm sure it would require a major overhaul of the game. A player should never be stun locked to where said player can't come out on top or at least have a chance to. Stop promoting ganking and promote skill.
3 When a team is breaking, all Feats should be deactivated to help promote skill. Specially when both teams are ganking. This goes back to promoting skill. Start giving players the chance be skillful. Whatever happened to the days of when a player could "Clutch" a win. It seems every game is won by a feat. It's repetitive and boring to see. The ability to see somebody actually win a 4v1 would be great to see and would encourage players to become better at the game.
4. Start listening to your player base. If you want player to stay on your game so you all can keep your jobs then it might be wise to listen rather then tell. Why do you think all the top players/streamers left this game? Because you didn't listen and still are not listening to your consumer. Now I'm sure this has something to do with management. If that is the case then something within the company needs to change because used to make great games and now they're all just awful.
5. Do more testing of changes by using the technical test server. Get more feedback. We've all seen the streams of the devs showing off changes. We also know by watching that they're not very skillful at the game. Remember the Cent and Shinobi reveal stream? it was pathetic and didn't show how good or bad both heroes are.
These are just my opinions and I know that they won't mean anything to anybody other than myself but at the very least I can say I'm trying to be helpful. I want this game and this franchise to be successful. I want this game to be a part of eSports and be a great game for people to watch. When you go into Twitch and lookup the game, once you find it because it has so a low viewer count along with all the other Ubisoft games, the category is most full of people talking about why this game is bad. Start reaching out to people and ask them. Create a survey, do more Q&A or just do anything that gets you more and more feedback. For Honor is a new type of game and we all know there's nothing like it. When a company is trying to sell something new and innovative they promote it and get feedback for their consumers. Just my thoughts though.
THE LAG. Latency has doubled. I cannot play when I have 80 MBPS and my latency in the game is 60. More people are getting on because of the expansion and you guys are going to Poop the bed again because you will not put in adequate money into your infrastructure. I find it hillarious that we still have the "very high" and "Low" signifiers. Why did you take out the number of players currently playing? Oh right. Its good to keep the fanbase in the dark if you really dont have anyone playing. hahaha. Well you will have alot of people coming back. PLEASE FIX THE LAG.
this is stupid, just stupid, adding some extra programming lines just because a player is not good enough to manage being ganked.Originally Posted by YuBiShiGouShi Go to original post
you can avoid stun locked, IF YOU HAVE SKILL. for most of us who aren't skilled enough, losing a 1 v 4 sounds reasonable, some pros can come out on top, but not you my dear noob.2. CC needs to have Diminishing returns. This a absolutely a must if you plan to have a For Honor 2 as I'm sure it would require a major overhaul of the game. A player should never be stun locked to where said player can't come out on top or at least have a chance to. Stop promoting ganking and promote skill.
instead of ranting about losing while breaking, why not win the game from the start? Breaking is a mechanism that punishes whoever lost the points race.3 When a team is breaking, all Feats should be deactivated to help promote skill. Specially when both teams are ganking. This goes back to promoting skill. Start giving players the chance be skillful. Whatever happened to the days of when a player could "Clutch" a win. It seems every game is won by a feat. It's repetitive and boring to see. The ability to see somebody actually win a 4v1 would be great to see and would encourage players to become better at the game.
Just another salty pointless words about a player asking some changes that actually make the game worse, because they're not skilled enough.4. Start listening to your player base. If you want player to stay on your game so you all can keep your jobs then it might be wise to listen rather then tell. Why do you think all the top players/streamers left this game? Because you didn't listen and still are not listening to your consumer. Now I'm sure this has something to do with management. If that is the case then something within the company needs to change because used to make great games and now they're all just awful.
The dev listened to you, they compare notes and thought about it, then decided thats not the path they're taking. the DEVs make the game for ME and YOU, not just for you
they already had testing servers and they did listened and changed something from the feedback from players in the testing phase. (ie: marching fire)5. Do more testing of changes by using the technical test server. Get more feedback. We've all seen the streams of the devs showing off changes. We also know by watching that they're not very skillful at the game. Remember the Cent and Shinobi reveal stream? it was pathetic and didn't show how good or bad both heroes are.
they're getting better as developers,
as gamers, you are not.
Wow vsOroParryOnly, i'm really impressed, you managed to be despicable and off-topic:
YuBiShiGouShi talks about the time between the moment where the revenge is visible and usable, it can be a 1v1 situation but you talk about not managing getting ganked. (You missed the point)
He says "Stop promoting ganking and promote skill", like many he thinks the game would benefit from less ganking. You answer "noob". (You missed again)
Again, he talks about ganking during breaking and you say "why not win the game from the start?" (What a smart answer seriously)
About the dev team not listening to the fanbase, "then decided thats not the path they're taking". There is a big part of the community who feels like the dev team is killing the game, he express his worrys and this is what this forum is made for but... (You answered the topic! Congrats!)
"Do more testing of changes by using the technical test server. Get more feedback". "MORE" is a key word in those sentences, he knows that there are test servers. He just think they should use it more often to make changes faster. (Point missed one last time)
And the "they're getting better as developers, as gamers, you are not." is nothing but an assumption and is here just to be unpleasant.
It is not about approving everything YuBiShiGouShi said but explaining how wrong you were. The fact that you are proud to be such a d***head (and most of the time of topic) was so cringy that someone had to hit you with some truth..
Oh the Irony... they also make it for THEM not YOU. I agree with others in this forum.... you agree with youOriginally Posted by vsOroParryOnly Go to original post
Another thing I might add is that maybe there should be hero locking. Meaning only 1 class hero per team. Meaning there shouldn't be games with four Shugokis or 4 Cents on 1 team. These are the most cancer causing games. It's simplest form of balancing they can do. It would make it easier to balance for 4v4 matches as well.
@vxOroParryOnly You obviously play at low tier skill level because if you played at higher levels than you would know that by dodging that now leaves you open to be GB's without the option to CGB. 3 players will spam a stun and the 4 with spam GB. So there for you don't know exactly what you're talking about here. Rolling is not an option either because high rated players know exactly when to GB cancelling your roll.
I swear this is an answer worthy of some *** kicking. No offense. You are waaaaay off subject. At least the dude that made this post had some idea of what happens in the game. You clearly dont. You are the kind of player that says "ohogogo daaaaaa. This button is powerfull and wins the game. PRESS" its like on every match you played, when you hear "x team is breaking" you instantly turn your speakers and monitor off so you dont see that at the announcement of a breaking team, the first thing you see is a catapult or some flying *** arrows. As the dude said, no skill at all. If you want the same treatment you gave this dude then:Originally Posted by vsOroParryOnly Go to original post
1 no its not stupid. You just need to think a little harder. If you are in danger and you see the revenge animation pop up, the logical thing to do is press it. So why show it if you cant use it? DOOOOH...
2 anyone could have a chance at a 1v4. Even if all other 4 had revenge. The thing the game lacks and its a NR1 MUST is FRIENDLY FIRE.
3 we allready talked about this. Stop being that guy. Youll never learn to play. Trust me. You dont know how to play. You just want to win at all cost.
4 ubisoft doesnt listen to the player base. I wont bring up my good ideas that newer once appeared in the game. Im not stupid to say that. But there were countless good ideas that werent ever read. The only time ubisoft listens is when they **** up so bad that the player base starts to leave.
5 no they dont. In my opinion testing shouldnt be done just online. There are many features that can be tested. The inly thing we tested so far were some game mods... that didnt need that much testing anyway.
Extra. Ubisoft is never upfront with us. They do ****, and "deal" (ignore) the backlash later. After 3,4,10 years.