i wanted to play GRW and downloaded client, but it failed to start
it needs 2GB VRAM, my card is 1Gb.
i understand thta the world is big etc, but for multiplayer it seems like it's not
and many people i guess would try it, if they can start the game. i don't want to spend 200-600-1k$ to play a 50$ game
can you make a not so much hungry for video ram client for multiplayer?
Fortnite for example got 100 players on the map, bf - 64 max and here it's just 8 or 10?
there's no need in open world at all.
Hey OeAi. The system requirements can be found here.
Real System Requirements is not what you want, it is what we (users, players) have,
and a lot of people don't have 2Gb+ GPU and they are using laptop for games
so you just kick them off and make your game for few thoudands of people, then you cry that there s no profit and make higher price for other games
but others won't be sold becuase game engine is made just for the same thousand, that already plays other game
so it is your problem, that you've made high specs and nobody plays (buys) it - that's it.
you can tell your GE developers to tune it harder and make it a wide use or wait few years until we will all update hardware and buy some other new games
you got a big hardware list of all users that already owns some games - so you know exactly our real major system requirements, doing it for others is like telling us - you are all losers - go get some new hardware.
Today i gave a try to Wildlands once again, because i've updated CPU from phenom 9550 to 1090t and it works!
i was looking for starting process and found 80% of CPU loading - this is the moment when it was going down before.
video tests works with my 1gb video showing overload 1700mb, but i got 20-30fps with hd7700
yeah, i run an i7 3.3ghz, 64gb ram, gtx980 8gb and have yet to ever see fps over 55, its a huge unoptimized world, even in the betas there were alot of issues with gpu memory under 4gb