🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Disconnect = Free win.
    Leaver = free win.
    Chose Conq and you will see. Nobody want to fight vs Conq.
    No.
    The more players choose the Kensei and play with it longer, the higher the chance of winning.
    He is and remains the most played hero with warden.


    And again: 2.5% = complete statistics?

    One should rather look at the top 25%.

    With another words: the top 2,5% cant play with PK right now or chose annother Heros.
    Share this post

  2. #12
    ChampionRuby50g's Avatar Senior Member
    Join Date
    May 2017
    Location
    Australia
    Posts
    2,242
    Originally Posted by ArchDukeInstinct Go to original post
    Thankfully I installed flotation devices to my Conqueror's shield so he could survive this inundation of tears.
    In my experience, only babies and those who are weak need floatation devices to survive, like a crutch. What a coincidence, Conq also has a massive crutch he can abuse to survive, who would’ve guessed.
     3 people found this helpful
    Share this post

  3. #13
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by CptMatsumaru Go to original post
    Disconnect = Free win.
    Leaver = free win.
    Chose Conq and you will see. Nobody want to fight vs Conq.
    No.
    The more players choose the Kensei and play with it longer, the higher the chance of winning.
    He is and remains the most played hero with warden.


    And again: 2.5% = complete statistics?

    One should rather look at the top 25%.
    So Kensei Players never Disconnect?
    So Kensei Players never Leave?
    If there is a Conq in the opposing team, people will leave? How does that affect Kensei Winrate?
    In Duel Warden and Orochi were picked more frequently, look at the Data please. And even that does NOT affect Winrates, you clearly have 0 idea how statistics work. Please, inform yourself or leave my Thread. Thanks.
    Share this post

  4. #14
    They are correct in not wanting to nerf bash on conq. However not all of their views are accurate. They don't seem to understand that the majority of conq's strength comes from his option selects.
    They can't really nerf option selects as a whole anyway. And if they nerfed his bash he'd be just as "cancerous" because all you'd see (from good conqs anyway) is hyper defensive play. Where you'll never get a hit in because they just option select out of everything.

    Some of the other statements they've made seems like they're kind of disconnected. Like their stance on lawbringer is pretty sad. Or how they are basically saying "lul it's just in your head" with ara's dash nerf. When the reason the nerf was big is because it prevents him from chaining dodges to avoid attacks like highlander does. They either were un aware of this or don't wish to bring it up to further fuel the fire on the state of aramusha. The acknowledgement of glads state is also pretty sad.

    It really does make me question if they do actually look at feedback from top tier players. Because a lot of these things would have easily been brought up to them. Anyway. I don't really agree with a lot of what charmz is going off about here. But i'm happy they finally acknowledge pk's poor state for him. Hopefully she gets better again sometime soon.
    Share this post

  5. #15
    Ha ha ha.

    I have no idea about statistics?
    But you mean, with 2.5% of a statistic you can tell me, what goes wrong. Aha.

    A winrate alone will never bring the balance between the heroes.
    It just shows which hero is currently trend. And if the top 1-2% of players choose the conqueror, they will be adjusted because they win too often because they are good. Aha.
    So the top 2,5% players decide how the balance will be in the future.

    I bet if the top 1% players would now choose PK, it would soon be weakened again. Why? Just because they play well.

    But you have a clue.
    Then go ahead.


    Edit for Charmzzzzzzzzz: Look pickrate = winrate. (without conq) most player fight with kensei and warden = most wins.
    Share this post

  6. #16
    ChampionRuby50g's Avatar Senior Member
    Join Date
    May 2017
    Location
    Australia
    Posts
    2,242
    Their attitude on LB is disgusting. The only reason he appears to perform well is due to high health, which enables him to simply wear down his opponents with block shove. The devs think that because of a number on a screen they don’t need to do anything, but if they actually went out and played their game they’d realise how bad he is. 0 offensive options, block shove which can easily be countered and if the opponent rolls away and ends up OOS, not a problem! Because LB has 0 OOS pressure, and will continue to for a while because the dev team are too busy thinking the stats are the be all end all.

    LB went up a couple of spots despite 0 changes, afaik, and they think it’s all fine and dandy. Well it’s not.

    They also mention reddit in the blog post, again completely blindsiding the forum community despite the literal hours of effort people on here go through to try and improve the game in the hope the dev team might see it. Memes give more important balance data it seems.
     2 people found this helpful
    Share this post

  7. #17
    Originally Posted by ChampionRuby50g Go to original post
    Their attitude on LB is disgusting. The only reason he appears to perform well is due to high health, which enables him to simply wear down his opponents with block shove. The devs think that because of a number on a screen they don’t need to do anything, but if they actually went out and played their game they’d realise how bad he is. 0 offensive options, block shove which can easily be countered and if the opponent rolls away and ends up OOS, not a problem! Because LB has 0 OOS pressure, and will continue to for a while because the dev team are too busy thinking the stats are the be all end all.

    LB went up a couple of spots despite 0 changes, afaik, and they think it’s all fine and dandy. Well it’s not.

    They also mention reddit in the blog post, again completely blindsiding the forum community despite the literal hours of effort people on here go through to try and improve the game in the hope the dev team might see it. Memes give more important balance data it seems.
    It's funny that back in season 5? they openly acknowledged how bad shove on block was and that they wanted to remove it. But only when it came with the other changes down the line. Now they're saying he's fine "oh but we'll keep an eye on him." Same attitude with valk. Released her saying they were not done with her and she was a work in progress. Now she's "fine" but they'll "keep an eye on her."

    It just feels like they bit off more than they could handle when it comes to the reworks. And they're justifying their refusal to do the absolute most they should be doing (even the current reworks are not as good as they should be) with half cocked statements like these. I'd rather they just say they want to take a break and focus on new content so they can come back to the old roster (including dlc heros) with fresh eyes. Because at this point I really don't believe them anymore.

    EDIT: Let the record show i've stated more than once that focusing on win/loss/pick rate has always been a bad idea. As it shows in other games. And now this is what's happening with for honor.
     4 people found this helpful
    Share this post

  8. #18
    Well, to be perfectly honest, in my humble opinion, of course without offending anyone who thinks differently from my point of view, but also by looking into this matter in a different perspective and without being condemning of one's view's and by trying to make it objectified, and by considering each and everyone's valid opinion, I honestly believe that I completely forgot what I was going to say.
    Share this post

  9. #19
    Charmzzz's Avatar Senior Member
    Join Date
    Feb 2017
    Posts
    1,974
    Originally Posted by CptMatsumaru Go to original post
    Ha ha ha.

    I have no idea about statistics?
    But you mean, with 2.5% of a statistic you can tell me, what goes wrong. Aha.

    A winrate alone will never bring the balance between the heroes.
    It just shows which hero is currently trend. And if the top 1-2% of players choose the conqueror, they will be adjusted because they win too often because they are good. Aha.
    So the top 2,5% players decide how the balance will be in the future.

    I bet if the top 1% players would now choose PK, it would soon be weakened again. Why? Just because they play well.

    But you have a clue.
    Then go ahead.


    Edit for Charmzzzzzzzzz: Look pickrate = winrate. (without conq) most player fight with kensei and warden = most wins.
    The Top 2.5% of players know more about the game mechanics, what can be abused and how, than average or below average players. That's why they have risen to the Top 2.5% in the first place...

    I am aware that Winrates are not the end all be all when it comes to balance, but they are a good indicator where the different Heroes are located balance-wise.

    Pickrate shows the flavor of the month, not Winrate. Winrate shows which Hero has more impact in Dom or has advantages in Duel over other Heroes. The Top 2.5% do not decide how the balance will be, they are just indicators of what can be done on certain Heroes when played to their full potential.

    Even Top 1% of players cannot bring up PK Winrate due to her being overnerfed on all fronts. There are only 2 Duel picks that PK has a positive Winrate against: Gladiator and Nobushi. Gladiator has the poorest defense and his Zone can be countered easily with a PK Zone on reaction. Nobushi is just too slow. To every other pick the PK looses badly.

    And still, pickrate is not equal to winrate. To claim that Winrate would correlate to Pickrate is such nonsense, you should really take a Statistics Course to get your facts straight.

    I know you are defending your Main here (Kensei and Raider most played...), and I understand that. But that does not negate the fact that Kensei was Top 1 in Dominion and Top 2 in Duel last season. He clearly has an advantage due to his range and damage numbers.
    Share this post

  10. #20
    Specialkha's Avatar Banned
    Join Date
    Apr 2016
    Posts
    735
    Originally Posted by CptMatsumaru Go to original post
    Ha ha ha.

    I have no idea about statistics?
    But you mean, with 2.5% of a statistic you can tell me, what goes wrong. Aha.

    A winrate alone will never bring the balance between the heroes.
    It just shows which hero is currently trend. And if the top 1-2% of players choose the conqueror, they will be adjusted because they win too often because they are good. Aha.
    So the top 2,5% players decide how the balance will be in the future.

    I bet if the top 1% players would now choose PK, it would soon be weakened again. Why? Just because they play well.

    But you have a clue.
    Then go ahead.


    Edit for Charmzzzzzzzzz: Look pickrate = winrate. (without conq) most player fight with kensei and warden = most wins.
    Why should we count disconnect or leave? It is stupid. Overall, it will even out.

    Conq is by far the best hero and need nerf. I do not mind the PK at the bottom, ppl like Charmzzz have been abusing her for a year and told others to git gud, I do not mind if she stays at the bottom a little while.
    Share this post