Okay, here's the alpha version 0.6 of the Real Fun mod for the Lockdown demo on the PC:
Real Fun v0.6
It still needs A LOT of work.
This pass worked on ammo quantities and turning the weapons on for multiplayer. It also worked on adding powerful real-world weapons and gameplay elements.
Mercs now have Suicide Frags in Multiplayer. With these, they'll be able to run into a room, hit Left-Control, and blow themselves and anyone around them up. While sacrificing their own lives, they may be able to take out a good number of Rainbow operatives. Rainbow should move more tactically and cautiously to avoid winding up in a room with a suicide bomber. Taking the suicide bomber down before he can detonate the Suicide Frag will be very important.
One weapon I have added that needs some explanation is the Russian Shmel Bumblebee. It fires a thermobaric fuel-air explosive round that will cook anyone within 50 meters, so you don't want to be nearby when it goes off.
Also added is the promised Flamethrower. You'll have to hose a tango down to cook him with this.
The rest are pretty self-explanatory.
I've left some messes that I need to fix, but I don't think this mod will cause your game to crash. Just make sure you overwrite all older Real Fun mod files (proceeded by a "c_"). This mod does not overwrite your default game files. Just extract the .zip to your data/equip/ folder or follow the instructions in the readme (which I neglected to update).
I have included an additional readme discussing the work I engaged in during this pass.
I still have to work on weapon accuracy, missing sounds, finish off weapon ranges, create description files, add attachments and iron sights, work on the ammo chart, tweak shotguns, possibly create interface graphics, etc.
The plan for shotguns is to have multiple ammo types to go with attachments:
1) Default = buckshot
2) Red Dot = flechette or quadrangle buck
3) Scope = Slug
I also planned to add the other Desert Eagle types, now that I know damage can be adjusted higher than .45/.40 pistol ammo, just as Vapor did in his mod, but I didn't get to it in this pass.
Remember, this is only an alpha, but it is a playable alpha, so you should be able to have fun with it. I haven't tested Multi-player, yet. If it doesn't work (it should), you'll still be able to have fun with the single-player's goodies.
This mod strives for the fun that results from realism.
Okay, here's the alpha version 0.6 of the Real Fun mod for the Lockdown demo on the PC:
Real Fun v0.6
It still needs A LOT of work.
This pass worked on ammo quantities and turning the weapons on for multiplayer. It also worked on adding powerful real-world weapons and gameplay elements.
Mercs now have Suicide Frags in Multiplayer. With these, they'll be able to run into a room, hit Left-Control, and blow themselves and anyone around them up. While sacrificing their own lives, they may be able to take out a good number of Rainbow operatives. Rainbow should move more tactically and cautiously to avoid winding up in a room with a suicide bomber. Taking the suicide bomber down before he can detonate the Suicide Frag will be very important.
One weapon I have added that needs some explanation is the Russian Shmel Bumblebee. It fires a thermobaric fuel-air explosive round that will cook anyone within 50 meters, so you don't want to be nearby when it goes off.
Also added is the promised Flamethrower. You'll have to hose a tango down to cook him with this.
The rest are pretty self-explanatory.
I've left some messes that I need to fix, but I don't think this mod will cause your game to crash. Just make sure you overwrite all older Real Fun mod files (proceeded by a "c_"). This mod does not overwrite your default game files. Just extract the .zip to your data/equip/ folder or follow the instructions in the readme (which I neglected to update).
I have included an additional readme discussing the work I engaged in during this pass.
I still have to work on weapon accuracy, missing sounds, finish off weapon ranges, create description files, add attachments and iron sights, work on the ammo chart, tweak shotguns, possibly create interface graphics, etc.
The plan for shotguns is to have multiple ammo types to go with attachments:
1) Default = buckshot
2) Red Dot = flechette or quadrangle buck
3) Scope = Slug
I also planned to add the other Desert Eagle types, now that I know damage can be adjusted higher than .45/.40 pistol ammo, just as Vapor did in his mod, but I didn't get to it in this pass.
Remember, this is only an alpha, but it is a playable alpha, so you should be able to have fun with it. I haven't tested Multi-player, yet. If it doesn't work (it should), you'll still be able to have fun with the single-player's goodies.
This mod strives for the fun that results from realism.