Which mechanic on Kensei is broken in your opinion?Originally Posted by Vrbas1 Go to original post
This is well documented in the community, but since you asked: Dodge heavy (invincibility), range of attacks, hyperarmor, feints.Originally Posted by Charmzzz Go to original post
Show me that documentation please...Originally Posted by Vrbas1 Go to original post
1. Dodge Heavy is easily parried and it has the same invulnerability frames as other dodges (proven by video on the forums) -> no broken mechanic
2. Range of Attacks, yes, I think Zone and Dodge-Attacks are a bit too far reaching, but -> no broken mechanic
3. Hyperarmor, almost every Character has Hyperarmor nowadays -> no broken mechanic
4. Feints, literally everyone has it -> no broken mechanic
Broken mechanic: Conq SB being 500ms, can be chained into Light on whiff and has an almost unpunishable recovery. That is broken because no one else has something like this (WL Headbutt cannot be chained into Light on whiff afaik).
Conq is busted for several reasons. Primarily being that he's the safest hero in the game. He's got the most option selects and the best ones in the game.
Added to his bash allowing him to actually be (relatively) safe on offense against about half the cast.
Nerfing his bash is hard to do because you could easily make it worthless. And if you do that it MIGHT make things feel less horrible for average players.
But it will do absolutely nothing beneficial for good players. and arguably how conq's would play then would be worse than SB spam.
He's a terribly designed character. Just like goki and centurion and shinobi. And no nerf/change will fix this until they ditch his base kit design and give him a new one.
I am a rep 26 conq but i can be objective on his "too strong" moves and want it nerfed. Stop pulling the blanket and think about the balance of the game and the harmony of the community for once in your life.Originally Posted by ArchDukeInstinct Go to original post
Funny that you complain about the only two characters stronger than zerk. You are like them dude..Originally Posted by uglyface87 Go to original post
Zerk is S tier and everybody exept zerks think that this HA feints is broken. Don't abuse the broken mechanics and then your complaints could be credible but for now..
To me the only broken mechanic the kensei has is his top imblocable soft feinted into dodge, GB, side light or heavy. This move is way to strong.Originally Posted by Charmzzz Go to original post
Yeah I've said to nerf the zone attack so that it counts as a light parry because it is aligned with a light attack's speed and I think given the other things it counteracts, it should have a decent punish when the opponent gets it right and waits to do a parry.Originally Posted by Corentin10111 Go to original post
I've also said to nerf shield bash to have a longer miss recovery (relegating it to something you can only use once in a while) which would be catastrophic to Conqueror in his current form because the only option will be to turtle then.
So then because I'm actually concerned about the balance of this game and not just ruining characters I simply don't like, I asked for other moves in Conqueror's arsenal that are blatantly garbage such as the charged heavy and shield uppercut to get some help. But Anti-Conqs being true to the label, completely refused to acknowledge there is a lack of viable offensive options outside of shield bash but they didn't even try to prove one existed despite being asked numerous times.
As for the harmony of the community -> LOL
Maybe bring back superior block, or at least apply it while he's charging his heavy. As it stands, it's unbelievably risky for such a tiny reward that is both slow and nothing more than parry bait. Perhaps make the charged unblockable come out faster? I dunno, it all definitely needs looking at because there's some really cool parts of his kit that look good on paper but don't really play out in practice.Originally Posted by ArchDukeInstinct Go to original post
Rigging the stats... by winning?Originally Posted by ArchDukeInstinct Go to original post
Nah, I don't think superior block should be back on neutral. As for it being on the charged heavy, I don't think that's really going to help either because it's so easily countered without the opponent having to throw a heavy to interrupt it. It simply doesn't help with any offensive options either.Originally Posted by Vrbas1 Go to original post
But you're right, it sounds good on paper. The charged heavy should be forcing a reaction, the problem is that it's so easy to disengage from or counter all the following options and there's no way to easily flow into it.
First off, I specifically said it was a failed attempt to rig the stats. One of the big reasons for that is that most Anti-Conqs probably are nowhere near the top 2.5% to begin with. Another issue is that spamming shield bash nonstop is going to get curb stomped by anyone with a dodge attack.Originally Posted by Buggy.Blaster Go to original post
Nonetheless, it is quite telling that Anti-Conqs would feel the need to try to rig the stats. It's almost like their arguments have completely failed during this last month or so and they're extremely insecure about their narrative these days.
You're right, Buggy Blaster. I should be more like you who calls people cancer and then immediately complains about personal insults in the same exact sentence with 0 self awareness.Originally Posted by Buggy.Blaster Go to original post
Actually I think Conqueror's stats would most likely go down if all these Anti-Conqs started jumping on the Conq train as they are blatantly incompetent. So feel free to do it anyway.Originally Posted by Hormly Go to original post