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  1. #1

    New Zombie Assault Map: MJ6 - Veteran Z

    Spoiler here, walkthrough video



    For the map jam competition and of course for everyone to enjoy playing it if they so desire.
     2 people found this helpful
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  2. #2
    YAY!!! It finally uploaded. Thanks Ubi if you have solved the snowshoe problem!

    Only problem I see now is that the scripts that work fine in the map editor to spawn waypoints do not work in the published version. Also the zombie AI is pretty much just standing around half of the time. :/
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  3. #3
    Nice! Looking forward to playing it, we should coop sometime, what was the problem b4?
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  4. #4
    SABATOR!!! your sab?? wtf and u defended me?? dood im shellshocked, don't know what else to say but your my friend now? I like your solo above, heli drop is sikk!!
    ty again sab you rare truly awesome, bet your map count exceeds me now? he he he was always fun racing with you kido, glad to see your winning still ")
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  5. #5
    Thanks Karr. Yea sold my ego and found my soul. I don't spam out maps now though and rarely on MP playing all night and drinking 3 bottles of wine to be the best sniper in the world. A bit more chilled now Nice to see you mapping.
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  6. #6
    Originally Posted by TripleTau Go to original post
    Thanks Karr. Yea sold my ego and found my soul. I don't spam out maps now though and rarely on MP playing all night and drinking 3 bottles of wine to be the best sniper in the world. A bit more chilled now Nice to see you mapping.
    I have the same problem on my Blood and Sand map, with the zombies staying around. Helps a little if I put rush points. I was able to get the waypoints to work the way I want them to but it's a pain. I had to spawn players in a trigger box and hide all the waypoints. So whenever they picked up a military document, I had another trigger box revealing one of the waypoints. Idk if I can explain it on here well but if you want to dl my map and dissect it, it's there.
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