Critical hit chance is how likely you are to score a critical hit on a target, while critical hit damage is how much extra damage that critical hits will do.
So if you have a +20% Crit Hit chance with +100% Crit Hit Damage you have a 20% chance to do 2x the damage to your target.
I hope this explains it.
/ Johan
True, but this makes sense given that FA is the foundation for all damage calculations. It's also why my Urban MDR (which never exceeds 15-18% CHC) still puts even my House to shame in PvP matches. The base damage is so absurdly high that for the most part who cares if I land a critical hit?Originally Posted by jdkzombie Go to original post
I am not a gaming expert, but it's my understanding that CHC/CHD is the same in all games, with the CHD being a additive percentage of your base damage.
Would you do it differently?
A Tactician build should be doing most of its damage via the skills. It would be unfair to have the best of both worlds.Originally Posted by jdkzombie Go to original post