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  1. #1

    Cutscenes are ruining this games experiance.

    More oftern then one we come across an unhonorable player/s that have their blood sodium level off the charts and would do anything to lower it, thus attacking while you're in animation.

    Execution cutscenes are here to give flair to the game and that's it's importain that they don't ruin gameplay itself.

    Now i don't know if it's a bud or what but few executions in the game lets enemy hit you up to 3 attacks before it registers as interupt that's half your health! Executions should always get canceled whenever you get hit.

    Some cutacene attacks like Shugokis Demon's embrace lets enemy attack too and theres no way to cancel it unlike execution, plus due to his hyper armor enemy can land up to 4 attacks. Shamans bite suffers from the same problem, if she gets a bite in enemy can land in 2-3 attacks.

    Just make it so if you get hit once cutscene you're in get's instantly canceled.
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  2. #2
    Executions get interrupted when you get hit by an enemy. Executions do not get interrupted if you get hit by an ally or when hit while in revenge. Also executions are a risk/reward mechanic, they leave you vulnerable (risk), but you get healed (reward). Longer executions heal you more.

    No idea what you mean by "due to his hyper armor enemy can land up to 4 attacks." Shugokis armor lasts for one hit. Also funny you should mention Shamans bite, since that attack is canceled as soon as you get hit by someone else.

    It also sounds like you are expecting honor in a group fight. You should't expect your opponent to fight honorably, especially in team fights. If you really want honor, you might find some in duels, but that's about it.
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