I have a question. Recently, I've read somewhere in the forum that Deadly is a wasted talent. Unfortunately, the guy did not explain why -as if it were a matter of fact. Some of my weapons have the talent and therefore, I wanted to ask why Deadly is considered as "wasted talent"?
I can really only think of one reason it would considered a wasted talent. There is no cap limit on Crit Hit damage so the more the better is my thought but I guess if you are running around with a build that has like a 10% CHC then maybe the extra Crit Hit damage is inconsequential since you would never be getting Crit hits anyways but thats about the only way i see it as being wasted.Originally Posted by rosch15 Go to original post
It is important of course Crit hit chance Crit hit dmg but is more important the way how you play in pvp special .how you move ,how you dance in front of player you know . . hip fire nerf ok , but i see players, still a way to move face to face in ,left right ,i dont know how but i tell you something ,go play pvp with that players and you will quit the game , crit hit dmg crit hit chance LOL move baby move
if the movement is erractic then its most likely just a seasoned player using a broken movement mechanic to his advantage, if its a uniform dance that is consistent then we call that the Cronus shuffle in the Division. They simply hold one button down and their agent will dance the night away until the button is released.Originally Posted by ion__johN_ Go to original post
yep this is the true ,they are a lot and man because of them i quit Last StandOriginally Posted by moesuvious Go to original post
Thank you for the answers. The explanation of moesuvious sounds logical to me. Then, however, the word "wasted" is a bit exaggerated. "Overrated" would be better, I think. As mentioned before, Deadly gives a bit of extra power and I am glad to hear that I was not wrong to roll it on some of my weapons. Apart from Deadly, what talents are the best for PVP, agents? I like Predatory and Unforgiving.
If you are going all in on a build that will utilize chc and chd everywhere and smg's, then having deadly makes perfect sense. However, if you are running AR's or LMG's, and your chc is under 40%, it makes no sense to default to deadly, simply because it's a pvp gun. That's mindless sheep stuff. For me personally, I would much rather run a talent that is going to be far more active and beneficial, then some lousy occasional spike in damage output.
So no, deadly is not a wasted talent. But it sure as hell isn't the be all end all that content creator sheep would lead you to believe.
Context is everything.Deadly is a good talent but given the limitations of only having three slots available to pick from, it may not be the best. On crit builds like Deadeye and Predators mark its a must, on others it depends greatly on which weapons you are using. Damage types for talents vary between multiplicative and additive, with multiplicative being the better of the two. Here are some classic videos from Marcostyle about damage types in the Division that are a great for understanding how damage works in the Division. Enjoy.
The Division | The Guide To Higher/More Damage | Additive vs Multiplicative
https://youtu.be/iPZ_LdUZ17Q
The Division | Guide to More/Higher Damage | Additive vs Multiplicative pt2
https://youtu.be/ukt_wCxWbc0