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  1. #11
    JensDekkersNL's Avatar Member
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    Nothing is more triggering than seeing something have so much potential, but just not reaching it

    This game has so much to offer, in terms of weapons and such too, but so much of it is hidden behind paywalls

    I already invested €50,- (not even nearly as much as many of you out here have) and lets say I want the LVOA-C and that new vest they added, I would literally have to invest another €50,-

    So the entire game can cost €30,- (Gold edition) yet you have to spend €20,- for like 5 items within that game. It is the least logical payment system I have personally ever seen.

    I really want to play with the new weapons and gear pieces they added, but I refuse to pay so much for it. The grind for prestige credits is another option, but with duplicates and some lame voice lines being part of the crates that doesn't feel like it's worth it to me either
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  2. #12
    KingSpawn1979's Avatar Senior Member
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    Unfortunately for us this Payment System is absolutely logical. From a economically Point of View. Package Prices and Credit Packs are perfectly matched to force you to buy more.

    So from their Point it's a perfect System. I'd probably do it that Way too if it was my Company.
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  3. #13
    JensDekkersNL's Avatar Member
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    Originally Posted by KingSpawn1979 Go to original post
    Unfortunately for us this Payment System is absolutely logical. From a economically Point of View. Package Prices and Credit Packs are perfectly matched to force you to buy more.

    So from their Point it's a perfect System. I'd probably do it that Way too if it was my Company.
    Just because some people are actually dumb enough to buy it doesn't mean it's necessarily good. Maybe for now Ubi can play at people's ignorance, but I am 100% sure many people have lost trust when it comes to paying for value.

    I surely will never ever get another season pack or anything from Ubisoft in any games they release in the future, unless they charge a reasonable price for what they offer.

    It saddens me to see that so many people do invest so much money for so little. It's like they don't even understand how the market works...
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  4. #14
    KingSpawn1979's Avatar Senior Member
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    I completely agree, but look at the last Months and all those many, many Threads with "Please give us Weapon X I WILL PAY WHATEVER YOU WANT".

    Now they release the Weapons. Behind a Paywall. And now People yell "How dare you, Weapon X should be free!!111!"

    It's Madness. People throw Money at Companies to complain afterwards when those Companies take the Money.

    That being said, I'll stay with my personal Problem with all this: The low Quality of many Aspects in their Games. NOT the Fact they're greedy. I gave up on complaining about Greed.
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  5. #15
    JensDekkersNL's Avatar Member
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    Originally Posted by KingSpawn1979 Go to original post
    I completely agree, but look at the last Months and all those many, many Threads with "Please give us Weapon X I WILL PAY WHATEVER YOU WANT".

    Now they release the Weapons. Behind a Paywall. And now People yell "How dare you, Weapon X should be free!!111!"

    It's Madness. People throw Money at Companies to complain afterwards when those Companies take the Money.

    That being said, I'll stay with my personal Problem with all this: The low Quality of many Aspects in their Games. NOT the Fact they're greedy. I gave up on complaining about Greed.
    Well that only makes it even more painful. Charging a lot, ok, it's 2018, but not delivering quality at the same time is just a no go

    Like you said, though, too many (stupid) people don't mind paying too much for too little, which practically allows Ubisoft to play with their customers' stupidity

    A shame, because if people actually didn't buy any of it, then perhaps they would change it, given that profit is all they care about in the end
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  6. #16
    KingSpawn1979's Avatar Senior Member
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    I don't think there's a way back. Companies (explicit: not only Ubisoft) are constantly testing what is possible.
    This started long ago with "Lost Missions" or "Secret Missions" released afterwards. We bought it.
    Then they started testing DLC Content, new Missions that easily could have been in the Game from the Start. And we bought it.
    Then they tried to grab our Cash with Vanity Items. We bought it. That's imho why PvP is the Money Maker nowadays. It's fast to make, and People there will always pay for a bigger ePen.
    And last but not least almost everything in purchasable via Microtransactions today. It's so easy to click on BUY when you don't see the Money.

    Times are changing, since I bough my C64 back in the Days. And I'm Part of the System too. I also bought Season Passes and Ghost Packs. I think there is no way back to those Times we got a finished and well polished Game from the very beginning. But as you said, we should definitely not pay for bad Quality. That is something People must learn imho.

    Tldr: Don't pay for poor Quality. Wait until you see what you get. And complain if they deliver bad Quality.
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  7. #17
    AI BLUEFOX's Avatar Senior Member
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    I think it is too simplistic and dismissive to think of consumers of the cosmetic content as dumb or stupid, @jensdekkers, as it is an important feature for many players and part of their enjoyment. They just value things that some of us don't, and as Ubisoft do understand their market we can hardly blame them for exploiting it; and don't forget it is those consumers who are paying for the extra playable content that the rest of us are getting for free. It is a video game after all and so the look is a significant part of the experience.

    We're moving into the games as a service world, somewhat painfully it seems, and the continuous sale of content against a low price initial game or even a game that you rent looks like it is the way ahead. Ubisoft really have to address their online infrastructure and release mechanisms as well as their pricing structures to survive in that world in my opinion, and I think you're right about that, but cosmetic content is bound to play a big part in their thinking when investing in the development of existing and new IPs.

    Their strength is their innovative approach and inventiveness, but their technical capability with regard to that online system integration with its infrastructure and also marketing approach needs improving. I suspect the company structure will need to change to really bring about a better performance because the independent studio approach is great for creativity, but they lack a dedicated and focussed entity that provides the online integration between the studio products. Uplay seems to be the core of that and just simple things like the Steam patch being a fraction of the size of the other platform patches and weapons not unlocking and picking up the wrong attributes (floating parts, incorrect sounds) all point to an integration issue outside of the control of the studio.
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  8. #18
    biomag83's Avatar Senior Member
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    @AI Bluefox: I agree with you. You hit the nail on the head. For me the main game was a really great piece of work. Like any software release it came with bugs, but nothing game breaking for me. The amount of content was fantastic. My problems started with the DLC that followed and the incredible quality decrease. To be honest I don't see myself coming back to a GRW2 as I've lost a lot of trust into this franchise once the additional content came out. I've returned to GR after only playing GRO for this one and I was happy with it, but the last 1,5 years have painted a bleak picture for the direction of the franchise (though incredibly colourful... like a rainbow coming from a lama's a....).

    Overall I think the quality standard of this game is lacking. Instead of improving on what the release delivered and catching up on the lack of advertised authenticity they went the other way and did so in very poor fashion. It's incredible how bugged the following releases were. I somewhat wait for the day its officially over. Year two came as big announcement, but lookiing back at what we've seen so far it was far smaller than NR, not to mention the whole season one pass.
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  9. #19
    Kean_1's Avatar Senior Member
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    I agree with you Blue and some of what others have said here.

    To be honest, I just hope they take some of what they learned from this game and their community and put that into the next iteration whether that's in the form of refinements, more options, etc. At this point, I think I'm done with GRW. I gave up on GW a while back after the disappointment of never seeing lobbies materialize for CM and GRW no longer holds any replayability for me at this point.

    RDR2 is coming out in about 30 days which will be my next big title to concentrate on and that's when GRW will finally be uninstalled from my system. They just announced that the RDR Online beta will be the following month in November so that (and the campaign) will likely keep me busy until Sandstorm next year.

    It was a fun ride though....
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  10. #20
    JensDekkersNL's Avatar Member
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    Originally Posted by Kean_1 Go to original post
    I agree with you Blue and some of what others have said here.

    To be honest, I just hope they take some of what they learned from this game and their community and put that into the next iteration whether that's in the form of refinements, more options, etc. At this point, I think I'm done with GRW. I gave up on GW a while back after the disappointment of never seeing lobbies materialize for CM and GRW no longer holds any replayability for me at this point.

    RDR2 is coming out in about 30 days which will be my next big title to concentrate on and that's when GRW will finally be uninstalled from my system. They just announced that the RDR Online beta will be the following month in November so that (and the campaign) will likely keep me busy until Sandstorm next year.

    It was a fun ride though....
    Insurgency: Sandstorm got released yesterday??
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