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  1. #11
    Corrupt.be's Avatar Senior Member
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    I'm obviously not including weapons in that statement, it's more of a "overall" balance type thing.
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  2. #12
    agentCoats's Avatar Senior Member
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    Forgive me but isnt any worthwhile system there specifically for the abuse? I mean let them abuse it. Then ban them once. Ban them twice and then ban them permanently - or whatever the new system/process is supposed to do.

    Whatever system is in place need to be multi-layered, all encompassing and robust if it is to actually be worthwhile. Therefore you will want ppl to try to go for it. And thus suffer the consequences. So that they can be removed from the servers legit gamers play on. Even if you mark the accounts as dodgy or defo cheating..... put those players on their own servers so they can cheat among themselves. Ultimately the key thing for me will be the response times in dealing with this garbage.
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  3. #13
    Originally Posted by UbiAmper Go to original post
    It's a tough situation as providing all the information also provides a window of opportunity for those who want to abuse the system. This is not to say we aren't going to provide anything on the topic of cheating regarding The Division 2. As Johan said, when we get closer to release we'll have more. We do understand everyone's concerns and are relaying them to the guys.
    How would saying 'we have anti-cheat' allow anyone to take advantage of anything?
    You either have it or you don't. Stalling as you try to get something in place is a joke.

    Telling us what program is in use won't stop or slow down hackers. They'll hack whatever you have in a matter of days, they always do.

    It's simple. Do you have anti-cheat or not?
    We're waiting for your response
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  4. #14
    Ubi-Johan's Avatar Community Developer
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    Originally Posted by electricbil2009 Go to original post
    How would saying 'we have anti-cheat' allow anyone to take advantage of anything?
    You either have it or you don't. Stalling as you try to get something in place is a joke.

    Telling us what program is in use won't stop or slow down hackers. They'll hack whatever you have in a matter of days, they always do.

    It's simple. Do you have anti-cheat or not?
    We're waiting for your response
    Yes. We have never said we do not have any anti-cheat systems in place. We are open with the fact that we do and that we perform regular ban waves.
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  5. #15
    Originally Posted by Ubi-Johan Go to original post
    Yes.
    Didn't have to wait long. Nice to have an answer at least

    Just need to clarify your answer slightly. There are a few possibilities I can think of:

    1. Yes, we're using a famous well-tested anti-cheat software solution (i.e. PunkBuster, Cheat Engine, GameGuard or similar).
    2. Yes, we're using our own in-engine anti-cheat solution which is yet to be tested.
    3. Yes, we're using the same solution we used for Div1 (if you can call it a solution).

    So, here's hoping your next answer will be just as prompt
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  6. #16
    XahRith16's Avatar Senior Member
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    Mmmm ...
    Getting back to the OP
    Trying to sell a sequel on what you've left behind will be difficult.
    Anti Cheat is only the tip of the Iceberg.
    Cronusmax ,aimbots,Server issues,lack of maintenance , in game exploits(
    D3 exploit ),Bugs ( like DZ Contamination events) for example are still happening.
    Nothing been done about.
    Hire more People to cope with both games.
    Like that , players won't uninstall TD2 like they did a couple of months after TD1 was launched.
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  7. #17
    moesuvious's Avatar Senior Member
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    Originally Posted by Ubi-Johan Go to original post
    Yes. We have never said we do not have any anti-cheat systems in place. We are open with the fact that we do and that we perform regular ban waves.
    Then why can anyone log into the game on PC and see a cheater within minutes every day on every server? Why are the consoles plagued with devices that let them immulate perfectly timed controls? We dont doubt yall have back end tools that you can go into and decipher whether or not a ban should occur but in TD2 human interaction shouldn't be needed for a ban to take place. The cheat engine should be kicking those players out on a daily basis as the cheating is occurring or at least within 48 hours or so, i know it cant all be instant but cmon. There shouldnt be "ban waves", there should be people learning daily that their antics are not tolerated within the game. User videos should account for about 1% of anything in the process to decipher if someone is cheating. If yall cant come out and say that TD2 will have a much more robust system in place then we can only assume it doesnt and if its the same system our current game has then once again, yall will lose people in the masses within months but hey, this just may be the way yall operate and just plan on getting the initial sales and basically abandoning the game like you guys did with this one.
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  8. #18
    Ubi-Johan's Avatar Community Developer
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    Closing thread due to toxicity and rule violations.
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