To be honest I'm gonna be a bit ignorant and only read the title itself And state my opinion. All of pj's heavy faints into dagger go high, there's no mix. If you block instead of go for a parry you can react, her Dodge heavy is a heavy, I'm constantly fainting and grabbing pk out of her dash heavy, her running grab is pointless, her grab bleed does a lot of dmg but it's a grab... So. Her lights are slow and stupidly reactable now. She just needs more tools and better tools to work with, she has no utility and only faints to open people up.
So it will still tick the Bleeds, but if specific Bleed stacks are reached then you will get Bonus Damage? That would be nice indeed.Originally Posted by HazelrahFirefly Go to original post
Oh yeah, that will be fun. With Debuff Reduction going away the PK will rise again. But there is still the Warden level 2 feat, and him being a super popular pick these days will be a pain. Dealing pretty much Light Damage to him with a Heavy is ridiculous. The fact that a confirmed GB results in 6 Damage is a joke, too.Originally Posted by Alustar. Go to original post
Yeah, at least it's on a slight cooldown now. I don't understand why they would even have this feat, though.Originally Posted by Charmzzz Go to original post