Awaiting someone from Ubisoft to see this thread and report the issue with berserker in the community, as they did with my warden thread. Hopefully they'll see this soon, but I'll highlight the main point(s):
Berserker's heavy light feint is too just fast, at least for console. As previously discussed, you're blocking mostly on intuition, not reaction.
Berserker should not be able to hard feint into the same infinite chain, and he should not have hyper-armour on his light from a feinted heavy.
And that's pretty much it.
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