I gave the example above where we managed just that, so far as I know only two of us were micced up, of the other two on the team one used the text chat and a bunch of us signalled our intent with the quick messages, that game we started phase three with twenty tickets and killed the Lord for the loss of four of them so it is doable without being micced up (but yes that will always be an advantage). And while you may make the point that some people can't be bothered to learn the game mode and will just leave, the person I was micced with was on only his second Breach game and besides that those aren't the people that should be catered to.Originally Posted by OoKaMi_79 Go to original post
At the same time, yes it means that people who want to play this are going to have to learn to play smart and learn to communicate more, I also think the devs need to make it a priority to get voip through teams working on dedicated servers as it did on P2P, but the answer isn't to turn a game mode the devs want to appeal to the competitive community with into something that is just dominion on a larger scale which itself is just skirmish on different maps most of the time.
Yes its popularity might take a hit in some quarters, but again if people want an 'objective mode' where they don't have to think of the objective outside of we can roam as a four and kill people they have dominion for that. There are a good few people, I am one of them and have spoken with others, who won't play dominion PVP at any time we have a choice in anything else because there is no objective play in most of the games we get any more and quite frankly I would rather deal with wait times and the occasional bad teammate than have what should be a completely different experience turn into just another skirmish plus.
That's a good sign!Originally Posted by DefiledDragon Go to original post
For what it's worth, we did pass on that some players were concerned with respawn times.
I'm not really sure yet though. Maybe if you reinstate the test and run it for another week I'll probably have made up my mind by then.Originally Posted by UbiInsulin Go to original post
Exactly how I feel! Come on October!!!Originally Posted by DefiledDragon Go to original post
The mode system is very complex in terms of balancing.
I do not say that the tickets should go away, but the respawn time, the gank and the weak revenge mode, do not help much this system.
honestly I did not love Breach because every death (if you are a slow hero and you suffer a gank, or win or die you can not escape), because of the long respawn and the gank absurd especially if you are the invader