Hi Ubi software,
I have played new peach for 10 hours. For the new breach mode, I think there are three problems.
First, lock mode problem. When you try to lock on the enemy in the archer region, it is always lock on the NPC officer first rather than the enemy players. Could you improve this?
Second, when you killed a enemy and time to execute, the execution progress is always stopped by the ordinary soldiers. That is annoying. The execution process could gain some health which makes you fight longer rather than die or wait for health buff. Also the soldiers' damage is much too high, it happened many times that you killed the enemy and you were killed by the soldiers surrounded you.
Third, the connection problem. I am in Germany and ping is always lower than 50ms. Although it is a good network, it still sometime has disconnection problem. The problem is that, in the normal 4V4, at most you just lose 5 mins game and that is OK. In breach mode, it always took more than 10-20 mins. It is really upsetting that you lose all of the 10-20 mins.
I suggest you develop a reconnect service that players can reconnect to the game to finish it after sudden disconnection. Or at least please develop it for the PVE mode. If the reconnect is not possible, could you make the system have a record of players reward in background in every stage, for example when the first door is broken.
At last, thanks for developing this excellent game, especially 武林(wulin) warriors.
Best