Shaolin's Nerf was mostly fair BUT two things that need to happen for him before the release is:
1. Shaolins Monkey Trick move (The backstep Light like nobushi's viper retreat) it should also be able to be used to go into Offensive stance (Qi Stance) as a quick way to push someone pack and then quickly react to there follow ups this was very useful.
2. Qi Stance should drain Slightly Faster than Nobushi Hidden stance But slower than it is now. (find a good medium between those two).
After playing shaolin the last 3 days and getting him to near rep 10 I think he is pretty great but is a little too nerfed.
Lastly should be able to Continue combo's from his regualr dodge attacks to continue chained combos.
If he had a bit more Health like 20hp more I think this could help him. His current state is high risk with bad stamina control for a character who is all about "control" and maintaining ones self...
I really don't see why Qi Stance has to drain faster than Nobushi's stance. I strongly disagree with all of the Shaolin's changes other than monkey trick; I'm fine with that gone.
Removing the ability to dodge out of qi stance is especially frustrating as there are situations where a deflect is the shaolin's only option after entering qi stance, and it does make a difference. Now we can't avoid shoulder bashes if we enter qi stance, nor can we use left/right mixups on our opponent using side dodge heavy interchanged with QS side heavy.
These nerfs were not warranted.