After playing, I don't like breach, I dont like the new heroes they are weak and all they do is light spam or dodge spam, after playing breach I feel like I'd rather play dominion as it's just a lot less hassle to play takes less time and is more about fighting players than killing minions, the 90 steel a game is a joke for the amount of time a game can take. So even in pve it won't be worth playing to make steel. I hope you do good reworks on the other heroes as I feel this update is lacking and was a waste of time and resources.
I kind of agree, although it is a test for it, so I am hoping Ubi can work with feedback and improve the balance in the breach mode and issues with the new factions heroes. As it stands, I just find Breach to be tedious instead of fun, the minions really ruin it for me, I am much more interested in fighting the heroes. It also seems to distill several elements that people find irritating in For Honor and enhance them; Promotes gank squads, not 1v1s at all, the constant flow of minions and multiple heroes rushing together means OOS all the time (except for Jian Jun who seems built from the ground up to accommodate Breach), LOOOONG respawn timers, and interruptions of combos and executions which was bad enough before with friendly fire and attacks from other heroes, but adds interruption from all the minions, both friend and foe. This all makes the mode feel obnoxious; not challenging, just annoying. I could also say the game mode is long, but I can't honestly say if I would mind that if it were fun, it not being fun AND being long is just too much.
Jian Jun, though he has some suggestions for improvements, is the only one of the new faction heroes that doesn't need significant help. The other three are terrible in many ways and are going to launch already needing a rework. That doesn't inspire me to want any of them except Jian Jun, which really kills my hype for the new faction.
Before i tryed the marching fire test i was so hype .... even more hype for it than some new game coming that have been waiting for so long...
But now....
I simply delete for honor !... i finally did it for real!!!
Breach is BORING... too big and too long for only 4v4 ....this type of game should have been like 10vs10
And the only 2 warriors that interrested me are too underpowered
I was so full of faith for nuxia and shaolin
Shaolin made me feel like a nobu v2.0 with some highlander in it....at first...
Now after nerf he's so weak he don't have half of nobu power at least nobu can dodge out of stance
And nuxia litterrally got nothing.... at first i tought peacekeeper 2.0 by seeing her... than i realized she aint **** vs peacekeeper lolll
I personally found breach to be the most fun I've ever had in for honor, win or lose.
I found myself in plenty of 1v1s and team fights. The fights were epic with the new voice lines and character voices. I mainly play nobushi, and they nailed her voice and personality.
Spoiler: Show
The minions aren't made of clay and actually force you to think about your actions on the battlefield. It feels like you're one of the four valiant heroes leading an army of strong warriors.
There's so much more strategy involved with where you place yourself and what you do.
I can't say much about the steel and exp rewards after the game. Maybe they could be tuned up some, but I'm more interested in the fun-factor. All the matches I played were pretty close games, I think they tuned the attacker/defender balance pretty well.
To sum it up, I hope they don't make too many changes from the open test because it exemplifies exactly what I want from this gamemode.