Why are you worried about a bunch of 110 lbs DYELs who are nothing more than a commercial for Ubisoft?Originally Posted by Mavloc Go to original post
It is simply too much work to make them universal. Consider 2 primaries and some of the secondaries for each operator, multiply it and we're talking about minimum 90 detailed modelling exercises for a single skin. That isn't laziness, that is simply good time management. It would be great if they were but it's simply not feasible given the operator numbers after so many seasons.Originally Posted by Mavloc Go to original post