Well as I mentioned in other "balance nobushi" topic.Originally Posted by UbiInsulin Go to original post
1. Dodge attacks rework:
I will be good to have actually usable dodge attacks. She have 2 and they both cancel i-frames, window of activation is too short, it is hardly usable now to dodge anything.
All new heroes be it heavy or vanguards, are given dodge attacks with i-frames, why not nobushi. Feels unfair.
Light dodge attack now moves stance to the side of dodging, will be logical to give is superior armour ability.
So let's say.
Heavy dodge - give it i-frames
Light dodge - give it superior armour.
Could be nice.
2. HS is now too stamina punishing. Its comboed and recovery cancel move. But to use it combos means you get OOS almost always. And it blocks stamina regen for too long putting you pottentionally defensive after each use. Please tweak it to be less stamina punishing.
3.Now is an age of unblockables/bashes Every hero needs feitable unlockable opener as an "opener of turtles. Or at least you can make kick feintable. Kick still will be not accessible from neutral so not too OP like that.
4. Any 600ms lights should be 500ms
Because it is not logical that now combo slows Nobushi hits. And makes this combo unusable from neutral too. Just 500ms side pokes only always.
These changes should make Nobu more viable, her dodge moves and that already are there in her kit will be usefull, and would not be too OP to jump to S-rank
She is fine, but she needs a lot of numbers tweeked. Limiters removed.Originally Posted by UbiInsulin Go to original post
- Remove Bleed cap or increase it considerably. She is the only character in the game that has a bleed cap, its sad and funny at the same time, since she specializes in it...
- Dodge-attacks should be allowed to be delayed more, giving her some much needed i-frames. Again, the only character in the game to have such short dodge attack AND i-frames with them.
- Light attack's should not be 600ms i can not stress this enough. All her combo's are absolutely unusable out of neutral, due to how slow they are, and are parryed as such.
- Nobushi's long-range prefix in character select. Either remove it completely, or give her range back on most of her attacks.
- Swift recoil put herself out of her own attack range. This would not be a problem if she had her range increased on her other attacks. As of now, it does nothing helpful...
Ough and lower every zone in the game to at least 600ms, i simply can not see a valid reason why a zoning tool should be fast and used as a counter attack.Originally Posted by UbiInsulin Go to original post
Uhh... no. She's an S-tier in both Dominion and Brawls. This alone makes her not the worst character, however she's definitely not great in Duels.
Even when talking about Duels, she's still around the 5th or so worst character. Shugoki, Aramusha, Lawbringer are definitely all worse than her. Raider and Centurion are around her level, though Nobu has more potential at high level play thanks to her HS.
Most certainly could use a buff, but she's not the worst character by any stretch of the word.
Exactly.Originally Posted by EvoXTalhante Go to original post
She just needs bleed cap removed, lights sped up, and maybe less stamina usage and she’s good to go
Agreed. She is telegraphed on her openers most of the time, but at least once she lands an attack it's easier to flow into others, plus her bleed follow ups. Shug and Lawb definitely have a worse duel game than her.Originally Posted by EvoXTalhante Go to original post
My biggest issue with Nobushi isn't her kit, but how she interacts with other characters. Against say Aramusha you use Hidden Stance and dodge a light, but he will hit you with another light before you can land a hit back. If the Nobushi kick was given hyper armor she could use it as a trade/interrupt tool. People can still dodge it like normal, unless they try to trade with her.
When i think about it, doesnt she have the only bash in the game to NOT have hyper armor nowadays?Originally Posted by Roseguard_Cpt Go to original post
You still can HS first light and dodge second right after. But next you will have to deal with aramusha spam like usual. I mean any other hero also have problems with dodging combos of lights. And HS is just a dodge move with better option select from it.Originally Posted by Roseguard_Cpt Go to original post