1. When trying to spawn a friendly AI by steeping in trigger box, the AI will NOT spawn. I linked a script to trigger box and put "spawn AI" and selected the friendly AI.
2. Waypoints still visible when played online. I again added a script and trigger box. I selected spawn object. Selected waypoint. And it disappeared in editor, so when I walk up to the trigger box, it shows up the way I want it to in editor. But when playing in arcade online, ALL the waypoints show up. I tried adding the waypoint script, but it just has options to make the waypoint always visible or disappears when you walk up to a waypoint
3. AI doesn't go to "go to and defend" bounding box. I selected the AI to go to it and all they is walk around aimlessly.
Can the devs please help elaborate on how to use script for waypoints and AI? It isn't clear when I want it to do something and then it doesn't do it.
I am experiencing the same issues with way points sowing up and not disappearing when I post to arcade. Everything works fie in editor while testing. I have also had scriped ai enemies not spawn when triggered. I have tried setting way points visability, as well as spawning and despawing. The way points but nither method has changed the results after posting. I have also had triggers go back to none after assigning a script to be triggered after it has triggered the assigned script several before during testing.