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  1. #1

    [To Dev Team] Suggetion and feedback for Valkyrie rework at once

    First of all sorry for bad english. I partially used the google-translate.

    I have been player from the early stages of the game and basically played for Valkyrie (both before and after her reworks), quite well studied her moveset, combos, feints, etc. Disappointed by the last Valkyrie's rework, which was probably the largest in 16+ months, I decided to draw the attention of developers through this message (in slides) and did some work on her weaknesses (which are many) and other things.




    So, let's go!





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    To Valkyrie main players: I hope you guys who really played a long time for Valkyrie support my rework suggetion and add something from yourself.
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  2. #2
    Really don't understand why this topic was ignored?
     2 people found this helpful
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  3. #3
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  4. #4
    Also remove the light spam. It's frustrating. Literally 0 skill to win with her,
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  5. #5
    Literally 0 chance to win against any competent opponent that knows how to block top, where her only 400 ms light comes from
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  6. #6
    Originally Posted by Jmoyano92 Go to original post
    Also remove the light spam. It's frustrating. Literally 0 skill to win with her,
    Remove light spam? What rep do you have for Valkyrie or against which you fought? Because only newbies or "cancer" high levels using light spam by Valk, not good players.

    Originally Posted by Little_Tetsu Go to original post
    Literally 0 chance to win against any competent opponent that knows how to block top, where her only 400 ms light comes from
    Totally agree.
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  7. #7
    After a while, I decided to add this in addition to the first post.

    I compared side lights of Valkyrie, Nobushi, Gladiator and Shugoki. Why them? Because Valkyrie, Nobushi and Gladiator have similar long weapon, but you ask "why Shugo?" - This is a little joke, but a joke with a meaning, meaning is that the Shugoki has the slowest side lights animation without soft chain and his timings are not far away from Valkyrie timings, which has soft chained side lights and of course, many times lighter than this "big bro".

    So, let's see it:

    1) Nobushi

    https://streamable.com/a414u

    2) Gladiator

    https://streamable.com/0ib9t

    3) Valkyrie

    https://streamable.com/cwbss

    And... Yep, it's he.

    4) Shugo's timing

    https://streamable.com/jeoku

    So, as you can see Valkyrie's timing looks like unreasonably slow unlike others heroes in this group (except Shugo of course ). I think they must be faster or the animation must be reworked to more realistic and faster.
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  8. #8
    Feint my brother
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  9. #9
    Well to beore realistic they nailed it. 2 handling long weapons tend to move faster then single handling. Thoigh i have to say 600ms is still slow. When i play Nobushi i always sigh when i try to hit since it often gets parried or blocked. Almost never hits.

    While slower sides could be a trade for her fast light, maybe you can feint or try to open your oponent if he keeps turtle top. Try sweeping after bonk on the head aswell. Gets me 100% of the time atleast.
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  10. #10
    Originally Posted by MoonBloodRaven Go to original post
    Feint my brother
    Please don't write obvious things.

    Originally Posted by MoonBloodRaven Go to original post
    While slower sides could be a trade for her fast light, maybe you can feint or try to open your oponent if he keeps turtle top. Try sweeping after bonk on the head aswell. Gets me 100% of the time atleast.
    So fast and so light that they almost always got blocked or parried even with feints. I know all that tactic. My main point was that the side lights was unreasonably slow and in this case there is no sense to justify this nerf or so-called "rework".
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