Kind of what I suggested here: http://forums.ubi.com/showthread.php...d-amp-vehicles!!Originally Posted by croken717 Go to original post
Definitely would like some sort of mission generator in the game.Originally Posted by croken717 Go to original post
Additional features:
- You can only have the drone if you or one of the ghosts carry the Drone backpack
- You have to visit safehouses to change your clothes
- You have to sleep at safehouses or your accuracy and stamina takes a hit
- Sleeping also advances time in 6 hour intervals
- Permadeath for AA platforms, you blow one up and it will stay destroyed for the entire life of your character.
That's the point of these options. These are the "New Game+" options.Originally Posted by N0zyk Go to original post
I agree.Originally Posted by N0zyk Go to original post
It's already implemented in these suggestions. Read the first post. You could start a new game with an old character from a savegame.Originally Posted by Kean_1 Go to original post
I think everything from Ghost mode should be added as an option. Let people decide which options they want to use in a custom difficulty mode for the regular campaign.
I basically want everything from Ghost Mode except the losing your campaign progress upon death. I would even be OK with having to start my character over if I kept the story progression.
What I think would be cool AND realistic would be to incorporate something from Far Cry. When hitting outposts or camps (maybe not the larger unidad bases like in Floro de Oro), when you've killed off all the enemy, have the option for the rebels to take it over, and this reduce activity/numbers of the affected faction in the area/province. Also have them occasionally try to take it back?
Further, when a SAM is destroyed, have it be PERMANENTLY destroyed. It would be cool to have more side missions where we have to do direct action raids against SB camps/drug labs.