At first I was using a whole other script to trigger the slow mo going back to normal speed, then I realized I could Do it with one script and trigger:
Trigger slow mo / set delay / trigger slo mo again (removing effect)
I used it in conjunction with an explosion, all in one script in 'A Dusty Journey' and republished it yesterday (along with many other fixes to improve the map)
Originally Posted by akilyoung Go to original post