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  1. #11
    Originally Posted by Koncrissant Go to original post
    Shaman Broken?
    Valk Broken?
    Kensei ZoneAttack Broken?
    PK ZoneAttack Broken?
    Berserker HyperArmour Broken?
    Raider ZoneAttack Broken?
    Many Characters Abusable Spam Moves Broken?
    Lag Compensation Broken?
    Revenge Activation Broken?
    Highlander Kick to Grab Broken?
    Gladiator ToeStab Zonespam Broken?
    Conq Recovery time instant SB Broken?
    NO everything is Fine!

    Warden Sh.bash dodgable! Now thats Broken!
    Any mooves you talk about are lessa pain to deal with than EACH single moove Warden has.

    You want to talk about what is broken for Warden ? Ok let's do it :

    500ms lights in any directions and double side guaranteed which chain on UB or SB mix up broken ?
    500ms zone which chain with UB mix up broken ?
    Best heavy dash (speed and tracking) of the game which chain on UB too broken ?
    Strong punish with Top Heavy Parry, Top heavy Wallsplat, Side Heavy + UB OOS broken ?
    Best Sup block of the game which deals 40 dmg + guranteed 15dmg top light and then chain into SB Broken ?
    Best 50/50 Bash of the game with SB form neutral or Chain with mechanic which allow to punish ON REACTION with double lights or Top Heavy broken ?
    Then Having a UB while already having the best Bash broken ?
    Insane OOS pressure with SB and UB Broken ?
    Knights feats broken ?

    Should we keep going about Warden ?
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  2. #12
    Highlander gets 40 damage off of kick or grab and it don't even need charging. I agree warden is broken, clear s tier on any platform, but I'm glad his kit is about mind games and not just 400ms lights and soft faints.
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  3. #13
    Originally Posted by NinjaRonin85 Go to original post
    Highlander gets 40 damage off of kick or grab and it don't even need charging. I agree warden is broken, clear s tier on any platform, but I'm glad his kit is about mind games and not just 400ms lights and soft faints.
    Well i prefer to fight char with 400ms lights as roch or soft feint as Shaman than Warden.
    I wouldn't call his kit a mindgame gameplay as after each hits he can be in a 50/50 position with SB or UB whatever he does... he can now spam 50/50 lol this is even fun just to say. At this level this is not mindgame anymore... that's just the ability to fight with an advantage on your opponent 70% of the time.
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  4. #14
    He is good, but I got my arse handed to me by a warlord in duel when I played warden, he predicted my every move lol
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  5. #15
    Yep, Warlord while very simple and annoying is still strong
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  6. #16
    I was worried about posting about this, but after returning a week later I'm glad to find that I'm not the only one who thinks that Warden's shoulder bash is bull. At this point, if see a warden shoulder bashing and II know that they have literally experience with playing warden I know that the only way I'm going to win that game is by pure luck. I'm very surprised this hasn't been nerfed yet, as it is undoubtedly one of the most broken and unfair mechanics in the game, especially as they can cancel it at virtually any time, even including during the running animation. Until then, we shall wait and accept our defeat (if you are defeated, that is) when fighting warden.
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  7. #17
    if hes charging a quick light will interrupt & damage off a quick SB is now less stamina damage and only 18 lights.. I don't like the cancel on full charge but when a highlander kick guarantees 40 damage you kinda just gotta go 'this is how the games going'.
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  8. #18
    I see your point and share a level of your frustration. However, I'm going to disagree with you. "Broken", as I would define it, was Warden w/ his SB cancel into GB. With that out of the way and history at this point, I can stand to weather all these cancel-happy players.

    A good tip for fighting Warden: keep your distance. Really, this is a good tip for all matchups and I know it's dependent upon the reach of your own hero. But the temptation for many (myself included) is to always hug face in fights. You'll be surprised what creating a reactionary gap between you and your opponent does to the "rhythm" of the fight. You'll see them make more mistakes and generally be off-balance, even by a little bit that's enough to gain a foothold. Against the Warden, I'm sure this goes without saying, keep your guard top. Especially now with his rushing top heavy that comes out deceptively quick and is surprisingly hard to parry, at least in my experience. Best of luck to you.
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  9. #19
    Just played a game against a warden where I ran out of stamina. Basically, when fighting warden, don't run out of stamina or you'll have to live with a shoulder-shaped dent in your chest that will never buff out.
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  10. #20
    Yeah the best way is to simply roll if you are having trouble with mix ups.

    The key in for honor to being REALLY successful is being able to dodge/react as late as possible in any given situation. I’m still working back into this as I took a season long break.
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