1. completely change dominion to domination like elimination no respawn. 4 seperate spawn points for each team member. 2 spawn closer to midfield 1 spawn closer to the other capture points. a rally revives killed team members instantly. breaking you cant revive them at all
2. another option is when a team enters the cap rather one or multiple. only that number of the opposing team can enter to fight for it. say im alone cap zone c if i stay in the zone. 2 members from the opposing team come to take it. as they get close who ever is closest to it. gets picked up by a invisible sensor zone surronding cap area. only one can enter the zone to fight for it. the others cant either flames go up for dramatic effect, spiked poles come down or go up, a gate or door slams shut. however many of the team is in the cap only that number of the opposing team can enter. midfield would remain a free for all
3. rework how dominion fuctions capture points take a lot longer to cap. each zone keeps a tally of how many points each team has gotten so far to cap it. first team that hits that number wins that cap get 2 out of 3 zones other team breaks. only midfield can you reduce the other teams total while adding to your own total. this would require strategy and require defense of zones. less ganking would be the point of theses changes.