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  1. #11
    There are no challenges left in TD1 for me, I have almost all comms, all loot etc. That's the only reason why I tried legendary solo. Thank you very much for your videos, but I don't wanted a walkthrough, but only a few, helpful tips in words, specifically about the agents at the end of Napalm. I am not a beginner,. Most of these videos are unwatchable for me and tell me nothing new. Maybe the ones showed above are different. I don't know. But under these circumstances, I will figure it out myself
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  2. #12
    I don't want to sound ungrateful, but I've just watched the videos you posted, since I thought I have to know what I am talking about. I thought, perhaps I was judging to rash when I said that the videos tell me nothing new. However, no, I wasn't. Did you read my post at all (the two guys who posted the videos)? I just asked if someone has a tip to overcome the healer at the end of Napalm. One video is about Tactician Build (althougfh I mentioned that I have a fully optimized classy Tac), one video shows Times Square and one video shows indeed Napalm, but the whole mission and it is wthout comments. You both are surely good players, but such videos do not help me. Sorry.
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  3. #13
    Originally Posted by rosch15 Go to original post
    I don't want to sound ungrateful, but I've just watched the videos you posted, since I thought I have to know what I am talking about. I thought, perhaps I was judging to rash when I said that the videos tell me nothing new. However, no, I wasn't. Did you read my post at all (the two guys who posted the videos)? I just asked if someone has a tip to overcome the healer at the end of Napalm. One video is about Tactician Build (althougfh I mentioned that I have a fully optimized classy Tac), one video shows Times Square and one video shows indeed Napalm, but the whole mission and it is wthout comments. You both are surely good players, but such videos do not help me. Sorry.
    My suggestion is to wait until the last week of September if you can. That's when the Ambush global event is starting. With no exaggeration, that 250% extra damage makes EVERY single activity in this game a walk in the park. You'll be able to one-shot pretty much everything in the game with a sticky, seekers and predator will bleed out everything in the game, deadeye and hunter's faitg will be making short work of any enemy, etc. That week will be when I finish off the few commendations that I have left.
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  4. #14
    honestly with d3 you can solo almost everything, except those missions that really require someone else
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  5. #15
    Unfortunately because Legendary missions are so difficult there really aren't many pointers you can give. It's all about memorizing spawns, manipulating the AI and finding the right "spots". If you don't you get wrecked every time. With just one checkpoint on most Legendarys the run needs to be just about perfect. One slip, or bad nade and you are back to checkpoint mid level, or back to the beginning. The link I posted for Roscher 80 should be all you need. He has narrated walk throughs for each Leg, with tips. He also posts speed runs if you want a challenge.
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  6. #16
    hyper---sniper's Avatar Senior Member
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    I know how to play the game i know about the spawn but they spawn where ever you are, or 4 scouts rush you and your turret does no damage and does not slow they down, you can not run from them and you can not use cover, my tac is 10k melts all other npc in this game, my d3 is 9.2k and stands up to any npc in this game, run falcon lost solo with them and warren.. but a,hmrests apartment is just stupid ... yes i get by first part from road in to alley, yes you can even run past it... I take out the medic and tac does the rest, then the next wave just melts me does not matter if i move to other side of map they still spawn on top of me ??? . Like i say in other posts the IMPOSSIBLE shots from spam grenades and the super sonic speeds from scouts , do not make the game hard it just leaves you feeling cheated....
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  7. #17
    Originally Posted by hyper---sniper Go to original post
    Ok how many out there can solo legendary , I have seen many posts about solo legendary and how easy it is ??????... Well give me some tips and no hacks glitches or cheats...
    Trying amhersts etc , and the scouts just run in 4 straight at me and i have no chance, they run through the flame turret etc and do not even get warm... Tried running away but will get one shot or they chase me all around the map ?? Ran past garage down stairs to the train lines and they followed me..
    Stood in garage and took down heavy with shield and the scouts ran so fast they got me before i could leave the garage ???? Why are they so fast ?? ..
    So need some tips from them that think it is easy to do legendary missions solo ...
    Massives idea of FUN is starting to get to me.... Wonder how many of them play it ?...
    Hey hyper---sniper...

    Let me give you some tips because I play legendaries from time to time solo.

    First of all you should try to start with Times Square, because the last Group of NPC has an action border behind the backside of the blue Truck.You can sit in front of the driver house and you can kill them one after another.

    What ist needed.

    1st: A set whith high elecronic value and skill haste.
    2nd A minimum of 3832 weapon power
    3rd Turret and seeker mine
    4th A full upgraded sniper weapon (carbon) with blind and pain talent and in addition with a verticalgrip and with upgrades which give you range. so you can fight from positions in which the NPC's will not see you.

    The high electronic value you need for the power of turret and seeker mine.

    As a beginner in legendaries solo you should play careful from distance and you should observe and learn how the NPC's working.

    The power and the quantity of the NPC's is always in connection with the number of players. That means: The NPC*s do not have the power as they would have when you play in a group with four.

    Because of the electronic power your seeker mines and the turret will be very strong.

    Please use the talents shrapnell, the explosive talent with which you can wound the NPC*c with 20% more (I do not have the name in english) and the 2nd talent when you kill an NPC you get 20% more power for some seconds.

    Please do not use adrenalin... It is too slow. Please use the 3rd talent of this row. Emergency Medicine. It heals you very quick.

    More you do not need for the beginning. All other things you will learn by playing and from your experience when you play .
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  8. #18
    pob709's Avatar Senior Member
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    Originally Posted by hyper---sniper Go to original post
    I know how to play the game i know about the spawn but they spawn where ever you are, or 4 scouts rush you and your turret does no damage and does not slow they down, you can not run from them and you can not use cover, my tac is 10k melts all other npc in this game, my d3 is 9.2k and stands up to any npc in this game, run falcon lost solo with them and warren.. but a,hmrests apartment is just stupid ... yes i get by first part from road in to alley, yes you can even run past it... I take out the medic and tac does the rest, then the next wave just melts me does not matter if i move to other side of map they still spawn on top of me ??? . Like i say in other posts the IMPOSSIBLE shots from spam grenades and the super sonic speeds from scouts , do not make the game hard it just leaves you feeling cheated....
    If you use 3FM and 2TAC with ninja granade spam becomes less of an issue. Second part of amherst is IMO easier than the first. Don't go to balcony stay in Building. Throw out seekers and turret then retreat to small area behind a door which you pass on left. The NPCS will seek you out and enter main house just use turret and seekers. Once that wave is over rinse and repeat. You have to venture out to trigger 2nd main wave from building down ramp then retreat to that same small room. Rinse and repeat. Go down ramp to left turn throw seekers turret in then retreat outside to cover. Rinse and repeat. Next section is much the same trigger the spawn run all the way back to give you space to take out the rushers. After a time you can go up the stairs and slowly take out remaining NPCS use seekers to take out snipers. You can't really put this in words which is why player's suggest videos. Watch the players actions positions you won't get any advice on build. It's about retreat retreat retreat to go forward a bit I'm afraid it's the only way to succeed on content that was clearly designed for group play.It's tedious I have never completed legendary with meta builds only skill raise your head and you lose half health lol.
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  9. #19
    Corrupt.be's Avatar Senior Member
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    For the healer at the end you can also use Predator and shoot Widow 10 times with a sniper. That bleed will kill any NPC in The Division except the Hunters at the end of Legendary missions.



    It's even enough with the healthpool of 4 people, so solo you could just snipe her 5 times and finish it off with an AR/SMG burst.

    Predator is imo better than Striker when running solo, just make sure your gun has Predatory. It will kill all the regular LMB's within like 20 bullets + Bleed. For the heavies and bosses, same principle as Widow, a few bolt action shots and finish off with a burst.

    Also if you check the end of my Napalm video, there's a "dead spot" where the fire doesn't reach at the top.

    It's also one of the few places where Ferro's Mask can be handy.

    Whether you go DPS or Tactician, it's vital that you know all the NPC spawns quite well. If you're trying to solo your first Legendary I suggest you start with Times Square, it's the more "open" one allowing you to flank and keep your distance better.

    But like I said, regardless of going the Tact or DPS route, you need to plan what you do and make sure you out DPS everything before it gets close. Per example: I solo'ed Madison with Sentry once, this set doesn't have any healing benefits but the damage from the 7th headshot is absolutely bonkers and that was enough to get it done combined with good planning of the enemy waves.
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  10. #20
    pob709's Avatar Senior Member
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    Originally Posted by rosch15 Go to original post
    I don't want to sound ungrateful, but I've just watched the videos you posted, since I thought I have to know what I am talking about. I thought, perhaps I was judging to rash when I said that the videos tell me nothing new. However, no, I wasn't. Did you read my post at all (the two guys who posted the videos)? I just asked if someone has a tip to overcome the healer at the end of Napalm. One video is about Tactician Build (althougfh I mentioned that I have a fully optimized classy Tac), one video shows Times Square and one video shows indeed Napalm, but the whole mission and it is wthout comments. You both are surely good players, but such videos do not help me. Sorry.
    You are obviously experienced in this game however each legendary requires a different approach. You will not get a talking walk through on that type of video its really about the utuber showing of their skill. I've posted twice on this thread so you may pic up on build talants etc or learn nothing new. For napalm I rejigged to more fire resistance and its not a first time run through you learn by dying. The nature of the mission is such that (all hell is breaking loose) so difficult to pic up info however try and notice skills used when or where they throw seekers turrets and more importantly where the players position themselves. Skip to the last part of the video and watch several times then try and replicate it. I personally don't use feros mask as I refrain from shooting much as raise your head and you lose half health and with no healing talents and 3k stam you can't afford to however with 400k skill +destructive /ferocious on weapon it's all about damage to NPCS. Good luck.
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