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  1. #1

    Rank=Wardens,Gladiators

    Im only getting wardens, glads and concs in rank 1v1. Are they just the most viable or am i the only one with this issue? of course here and there ill get a Valk or something, but pretty much I can count on fighting a warden. Is warden really that op that its played so much in rank? I think I'm seeing glads to counter the wardens, so its wardens and glads countering wardens. and yes glad does counter warden, if u say otherwise u don't know what your talking about. So I kinda want a poll here of what most people are fighting against in rank.
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  2. #2
    Since his rework more than 50% of people play warden in ranked! Seriously i just fought 5 warden in a row and i'm so sick of this SB spam! Every time a character is reworked and op people overuse them. We had spamming orochi, conq, shaman, warden, glad, cent.. And as soon as they are not op all those toxic people don't play them anymore. And you can be sure it will be the same story with the Wu Lins comming..
    The noisome part of the community is ruining it all,. Those people are garbage but this situation is the dev team fault, if the reworks were better this wouldn't happens..
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  3. #3
    Tyrjo's Avatar Senior Member
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    Jan 2016
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    It's the way the devs buff heroes into the sky that hurts the game the most. After a buff of a hero, that hero is the only one you see in duels and its SOOO boring...
     1 people found this helpful
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  4. #4
    The reason people are playing Warden is because they appreciate his playstyle now that it actually has more than 2 options at a time. However, they did make it a good bit stronger as well.

    Another reason is because they like his look/style/archetype. The knight with the longsword is something a lot of people like to look at and be like "This is me".

    Overall, in terms of balance, Warden just needs to have his shoulder bash tuned down a bit. He has a zone that is quite fast and can be chained into a heavy, his crushing counter remains good but not quite as good as before, and he has decent dodge punishes with his shoulder bash.

    However, his shoulder bash is currently able to be cancelled within 100ms of him moving. Because of this, players can fully charge the shoulder bash, move a few inches and cancel his shoulder bash into a gb to punish people who waited to dodge the shoulder bash. I'm not sure this was intentional, but it definitely makes Warden's shoulder bash one of the most versatile melee unblockables in the game.

    Other than that, he's actually pretty well balanced. They just need to make his shoulder bash how it was awhile ago, where he only had like 400ms or so to cancel his shoulder bash or he would have to use it, fully charged or not. This is probably a change they will need to bring back.
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  5. #5
    I play as a warden. Hence i know his kit werry well. Whenever im fighting a warden the only things you should loom out fore is, his animation. That gives all away. That is viable both when i play him, and against him. People that face me (playing warden) fall into 2 categoryes (excuse the writing). People that dodge ans spamm desperatwly - those end up dead, and those calculate people thatforces reactions - those end up being 50-50 - kill and get killed.
    Paralel: how can someone say warden is op, and shaman not?
    Wardens chains, she has them
    Wardens sb? She has the pounce (GRATELY IMPROOVED I MIGHT AD)
    wardens unblockable? She has it from the left. Guess what. She can cancel it into a bleed making her a super sayan.
    Wardens dash attack. SHE HAS IT.
    wardens ... oh. Im out of warden moves. What a surprise. Aaaaanyway shaman has double if not more moves. So tell me how do you end up with this conclusion?
    And the second thing that makes warden good and not the others, is that damn defensive meta. I agree. A defensive meta warden is way op. But not warden. The problem is the defensive meta...
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